Dungeons and Dragons Monsters (G) 3.5 PBP RPG

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Monsters (G)

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Gargoyle

Gargoyle

Medium Monstrous Humanoid (Earth)

Hit Dice:

4d8+19 (37 hp)

Initiative:

+2

Speed:

40 ft. (8 squares), fly 60 ft. (average)

Armor Class:

16 (+2 Dex, +4 natural), touch 12, flat-footed 14

Base Attack/Grapple:

+4/+6

Attack:

Claw +6 melee (1d4+2)

Full Attack:

2 claws +6 melee (1d4+2) and bite +4 melee (1d6+1) and gore +4 melee (1d6+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Damage reduction 10/magic, darkvision 60 ft., freeze

Saves:

Fort +5, Ref +6, Will +4

Abilities:

Str 15, Dex 14, Con 18, Int 6, Wis 11, Cha 7

Skills:

Hide +7*, Listen +4, Spot +4

Feats:

Multiattack, Toughness

Environment:

Any

Organization:

Solitary, pair, or wing (5-16)

Challenge Rating:

4

Treasure:

Standard

Alignment:

Usually chaotic evil

Advancement:

5-6 HD (Medium); 7-12 HD (Large)

Level Adjustment:

+5

Gargoyles often appear to be winged stone statues, for they can perch indefinitely without moving and use this disguise to surprise their foes. They require no food, water, or air, but often eat their fallen foes out of fondness for inflicting pain.

Gargoyles speak Common and Terran.

Combat

Gargoyles either remain still, then suddenly attack, or dive onto their prey.

A gargoyle's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Freeze (Ex): A gargoyle can hold itself so still it appears to be a statue. An observer must succeed on a DC 20 Spot check to notice the gargoyle is really alive.

Skills: Gargoyles have a +2 racial bonus on Hide, Listen, and Spot checks. *The Hide bonus increases by +8 when a gargoyle is concealed against a background of stone.

Kapoacinth

These cousins of the gargoyle have the aquatic subtype. They have a base land speed of 40 feet and a swim speed of 60 feet (no fly speed) and are found only in aquatic environments.

Gargoyles as Characters

Gargoyle characters possess the following racial traits.

  • +4 Strength, +4 Dexterity, +8 Constitution, -4 Intelligence, -4 Charisma.

  • Medium size.

-A gargoyle's base land speed is 40 feet. It also has a fly speed of 60 feet (average).


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Latest RPG Post

The king states, "I'll need to let some of the guard know, to avoid any misunderstandings, but if she is willing to hide her nature, I will play my part and ensure she knows her part is valued."




Soon enough, the platform ferries people and wagons to the ground. The wagon with the deceased children is taken off to a small abode where their bodies could be cleaned and prepared for funeral rites. The one with the Prince's remains and the egg to the main tower, where a few elderly women take custody of both.

The King hear's Lawrance's words, and states, "I thank you for your diligence and skill in retrieving this child. It is my hope that some light at least can be brought from this dark tale. I may seek out a priest of Bahamut to join my court. If anyone can counter the legacy of the child's mother, it would be the resplendent one."

The holdfast's servants have gone into a frenzy of activity by the time the group returns from the castle, and in several cases even some of the guards have been pressed into service. Arranging something of this nature is no simple matter.

But soon enough, carts of supplies and foodstuffs begin to exit the central tower, and the servants begin to set up simple tables and decorations about a half mile to the east, within a grove of trees with beautiful blossoms. Music and light begin to fill the area, and guests start to filter in.

Out of Character: holding off on Melendrach greeting Zarra until I know whether or not she's going in disguise.

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