Dungeons and Dragons Grick 3.5 PBP RPG

Fri, 22nd September, 2017 - 7:01 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Grick

Grick

Medium Aberration

Hit Dice:

2d8 (9 hp)

Initiative:

+2

Speed:

30 ft. (6 squares), climb 20 ft.

Armor Class:

16 (+2 Dex, +4 natural), touch 12, flat-footed 14

Base Attack/Grapple:

+1/+3

Attack:

Tentacle +3 melee (1d4+2)

Full Attack:

4 tentacles +3 melee (1d4+2); bite -2 melee (1d3+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Damage reduction 10/magic, darkvision 60 ft., scent

Saves:

Fort +0, Ref +2, Will +5

Abilities:

Str 14, Dex 14, Con 11, Int 3, Wis 14, Cha 5

Skills:

Climb +10, Hide +3*, Listen +6, Spot +6

Feats:

Alertness, Track B

Environment:

Underground

Organization:

Solitary or cluster (2-4)

Challenge Rating:

3

Treasure:

1/10 coins; 50% goods; 50% items

Alignment:

Usually neutral

Advancement:

3-4 HD (Medium); 5-6 HD (Large)

Level Adjustment:

-

An adult grick is about 8 feet long from the tips of its tentacles to the end of its body and weighs some 200 pounds. Its body coloration is uniformly dark, with a pale underbelly.

Combat

Gricks attack when hungry or threatened. They hunt by holing up near high-traffic areas, using their natural coloration to blend into convenient shadows. When prey (virtually anything that moves) ventures near, they lash out with their tentacles. A grick's rubbery body seems to shed blows of any kind. Its jaws are relatively small and weak compared to its body mass, so rather than consume its kill immediately, a grick normally drags its victim back to its lair to be eaten at its leisure.

A grick's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Multiple gricks do not fight in concert. Each attacks the prey closest to it, and breaks off the fight as soon as it can drag dead or unconscious prey away.

Skills: A grick has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.

*Their coloration affords gricks a +8 racial bonus on Hide checks when in natural rocky areas.


Sponsor Ads:

Latest RPG Post

Jack thought it would be best to take only two scouts. That way they are both able to have invisibility on them and can share the silence stone. They shouldn't have to fight with those advantadges. This is a case of more isn't better.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Grick - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2017
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

RPG Marching Order: What are your thoughts about this Topic? By anronrosby 1 Week Ago
Using Alignment In Role-Playing Games: What are your thoughts about this Topic? By KNtoran 1 Week Ago
Text RPG Creator's Gems: Gems enable your Character to have special powers or enhancements. By KNtoran 1 Week Ago
Romance In Role-playing Games: What are your thoughts about this Topic? By KNtoran 1 Week Ago
Don't Break A New Player's Enthusiasm: Make sure to welcome those brand new Players wanting to get their Character created. By KNtoran 1 Week Ago
RPG Newsletters: This is a copy of the RPG Newsletters sent to your Email address. By JB 1 Week Ago
Embedded Dice Support: What are your thoughts about this Topic? By JB 8th Sep, 2017 - 4:39pm
Justice League: What are your thoughts about this Topic? By News 24th Jul, 2017 - 2:20am
Kung Fu Yoga: What are your thoughts about this Topic? By Factual 28th Mar, 2017 - 10:44am
Dependable Game Master / Dungeon Master: The root of the game is the Game Master. While Players contribute it is the GM that decides how it all pans out. By Txtrpg 31st Jan, 2016 - 2:34pm