Dungeons and Dragons Griffon 3.5 PBP RPG

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Griffon

Griffon

Large Magical Beast

Hit Dice:

7d10+21 (59 hp)

Initiative:

+2

Speed:

30 ft. (6 squares), fly 80 ft. (average)

Armor Class:

17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15

Base Attack/Grapple:

+7/+15

Attack:

Bite +11 melee (2d6+4)

Full Attack:

Bite +11 melee (2d6+4) and 2 claws +8 melee (1d4+2)

Space/Reach:

10 ft./5 ft.

Special Attacks:

Pounce, rake 1d6+2

Special Qualities:

Darkvision 60 ft., low-light vision, scent

Saves:

Fort +8, Ref +7, Will +5

Abilities:

Str 18, Dex 15, Con 16, Int 5, Wis 13, Cha 8

Skills:

Jump +8, Listen +6, Spot +10

Feats:

Iron Will, Multiattack, Weapon Focus (bite)

Environment:

Temperate hills

Organization:

Solitary, pair, or pride (6-10)

Challenge Rating:

4

Treasure:

None

Alignment:

Always neutral

Advancement:

8-10 HD (Large); 11-21 HD (Huge)

Level Adjustment:

+3 (cohort)

Griffons are powerful, majestic creatures with the characteristics of both lions and eagles. From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creature's back and span 25 feet or more. A griffon weighs about 500 pounds.

A griffon cannot speak, but understands Common.

Combat

Griffons prefer to pounce on their prey, either diving to the attack or leaping from above.

Pounce (Ex): If a griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +8 melee, damage 1d6+2.

Skills: Griffons have a +4 racial bonus on Jump and Spot checks.

Training A Griffon

Although intelligent, a griffon requires training before it can bear a rider in combat. To be trained, a griffon must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly griffon requires six weeks of work and a DC 25 Handle Animal check. Riding a griffon requires an exotic saddle. A griffon can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Griffon eggs are worth 3,500 gp apiece on the open market, while young are worth 7,000 gp each. Professional trainers charge 1,500 gp to rear or train a griffon.

Carrying Capacity: A light load for a griffon is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.


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I was just wondering would there be anyone interested in playing a text based Startrek Role-playing Game game here?

I've been playing Kntorans Dungeons & Dragons 3.5, and Daishains Dungeons & Dragons 5e, and enjoy playing both.

I'm kind of hoping that an Role-playing Game Startrek, can utilize the same dice system. Also the character creation system, thats used here.

If it's already done, then there is no need to reinvent the wheel and duplicate it here.

However, if not then I wouldn't mind exploring the concept.

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