Dungeons and Dragons Grimlock 3.5 PBP RPG

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Grimlock

Grimlock

Medium Monstrous Humanoid

Hit Dice:

2d8+2 (11 hp)

Initiative:

+1

Speed:

30 ft. (6 squares)

Armor Class:

15 (+1 Dex, +4 natural), touch 11, flat-footed 14

Base Attack/Grapple:

+2/+4

Attack:

Battleaxe +4 melee (1d8+3/3)

Full Attack:

Battleaxe +4 melee (1d8+3/3)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Blindsight 40 ft., immunities, scent

Saves:

Fort +1, Ref +4, Will +2

Abilities:

Str 15, Dex 13, Con 13, Int 10, Wis 8, Cha 6

Skills:

Climb +4, Hide +3*, Listen +5, Spot +3

Feats:

Alertness, Track B

Environment:

Underground

Organization:

Gang (2-4), pack (10-20), tribe (10-60 plus 1 leader of 3rd-5th level per 10 adults).

Challenge Rating:

1

Treasure:

Standard coins; standard goods (gems only); standard items

Alignment:

Often neutral evil

Advancement:

By character class

Level Adjustment:

+2

Combat

Grimlocks are blind, but their exceptional senses of smell and hearing allow them to notice foes nearby. As a result, they usually shun ranged weapons and rush to the attack, brandishing their stone battleaxes.

Blindsight (Ex): Grimlocks can sense all foes within 40 feet as a sighted creature would. Beyond that range, they treat all targets as having total concealment.

Grimlocks are susceptible to sound- and scent-based attacks, however, and are affected normally by loud noises and sonic spells (such as ghost sound or silence) and overpowering odors (such as stinking cloud or incense-heavy air). Negating a grimlock's sense of smell or hearing reduces this ability to normal Blind-Fight (as the feat). If both these senses are negated, a grimlock is effectively blinded.

Immunities: Grimlocks are immune to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.

Skills: *A grimlock's dull gray skin helps it hide in its native terrain, conferring a +10 racial bonus on Hide checks when in mountains or underground.

Grimlocks as Characters

Grimlock characters possess the following racial traits.

  • +4 Strength, +2 Dexterity, +2 Constitution, -2 Wisdom, -4 Charisma.

  • Medium size.

-A grimlock's base land speed is 30 feet.


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Latest RPG Post

I continue to swing with reckless abandon at the hobgoblins. Ghost weaves between then ripping at them and tripping enemies when he can.

Out of Character: : 4 more rounds of action here. No need to use spells to defeat these hobgoblins. Conserving resources.

Rachel attacks: Replying to: Kyrroeth game_die
Result: 4d20 (12, 18, 17, 9)
Total: 56 add + 6 to each attack.
Club damage: Replying to: Kyrroeth game_die
Result: 4d6 (1, 5, 6, 3) + (3)
Total: 18. Add + 3 to each.
Ghost attacks: Replying to: Kyrroeth game_die
Result: 4d20 (9, 13, 4, 9)
Total: 35. Add +11 to each
Bite damage: Replying to: Kyrroeth game_die
Result: 4d8 (5, 5, 8, 7)
Total: 25 add + 4 to each roll.
Trip : Replying to: Kyrroeth game_die
Result: 4d20 (8, 20, 13, 18)
Total: 59 add + 11 to each roll

AoO attacks: Replying to: Kyrroeth game_die
Result: 4d20 (1, 1, 9, 17)
Total: 28. Add +11 to each.
AoO damage: Replying to: Kyrroeth game_die
Result: 4d8 (6, 6, 8, 8)
Total: 28. Add +4 to each roll.

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