Dungeons and Dragons Girallon 3.5 PBP RPG

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Girallon

Girallon

Large Magical Beast

Hit Dice:

7d10+20 (58 hp)

Initiative:

+3

Speed:

40 ft. (8 squares), climb 40 ft.

Armor Class:

16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 15

Base Attack/Grapple:

+7/+17

Attack:

Claw +12 melee (1d4+6)

Full Attack:

4 claws +12 melee (1d4+6) and bite +7 melee (1d8+3)

Space/Reach:

10 ft./10 ft.

Special Attacks:

Rend 2d4+9

Special Qualities:

Darkvision 60 ft., low-light vision, scent

Saves:

Fort +7, Ref +8, Will +5

Abilities:

Str 22, Dex 17, Con 14, Int 2, Wis 12, Cha 7

Skills:

Climb +14, Move Silently +8, Spot +6

Feats:

Iron Will, Toughness (2)

Environment:

Warm forests

Organization:

Solitary or company (5-8)

Challenge Rating:

6

Treasure:

None

Alignment:

Always neutral

Advancement:

8-10 HD (Large); 11-21 HD (Huge)

Level Adjustment:

-

Girallons are savage, magical cousins of the gorilla. When moving on the ground, a girallon walks on its legs and lower arms. An adult girallon is about 8 feet tall, broad-chested, and covered in thick, pure white fur. It weighs about 800 pounds.

Combat

A solitary girallon usually conceals itself in the branches of a tree or under a pile of leaves and brush, with only its nose showing. When it spots or scents prey, it charges to the attack. A girallon picks up prey that is small enough to carry and withdraws, often vanishing into the trees before the victim's companions can do anything to retaliate. Against larger foes, a girallon seeks to tear a single opponent to bits as quickly as it can.

Rend (Ex): A girallon that hits with two or more claw attacks latches onto the opponent's body and tears the flesh. This attack automatically deals an extra 2d4+12 points of damage.

Skills: A girallon has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.


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After being shackled up, Eya looks around at the others in the cell with her. She looks to Kiven first and says, "Aloro, your brother seems like a real ass. I wouldn't mind adding him to my rapidly growing list of shitstains to kill. I'll help, but only if I get the ears after."

Eya then inspects her shackles and tests their strength a little. She scoffs, "They expect these to hold her?" She looks to Jesla, "You there, warrior of Gorum, God of Battle and Lord in Iron. Jesla, right? That's what they called you earlier. Listen Jesla, I can tell just by looking at these chains that they are far too weak to hold you. BUT, if you attempt to break free right now, you would alert the guards immediately from the noise." Eya nods in the direction of the guards down the hallway, then continues, "If you're serious about bathing in their blood, which, by the way, is a favorite pastime of mine, then bide your time for now and wait for the right moment. Side note, blood bathing is actually good for the skin. It keeps the aging down. It's a shame we can't flay them alive too though; we don't have the luxury of time." Eya sighs, seemingly disappointed.

"You all might be wondering why they went through the trouble of branding us if they're just planning to execute the majority of us tomorrow. Well, the branding iron the used had magical runes inscribed on it. You saw them too, right Aloro? Anyway, the scar created by that magical branding iron is permanent and no amount of healing can make it go away. Essentially, they didn't just brand our physical bodies, but our souls as well. You could cut off your arm, regrow it with magic, and the brand would be right back there again. Why do they do this you might ask? Perhaps it's to humiliate us, to brand us forever as the Other, the Forsaken. That's their terminology, not mine. But perhaps that's only part of the reason."

"So, why am I telling you all this? Because I think we can all break out of this place if we play our cards right and work together. I'm Eya by the way."

Out of Character: Probably obvious but Eya keeps her voice low enough so that the guards can't hear but loud enough for the others in the cell to hear.

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