Protection from Chaos/Evil/Good/Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Mount: Summons riding horse for 2 hours/level.
Jump: Subject gets bonus on Jump checks.
Darkness: 20-ft. radius of supernatural shadow.
Minor Image: As silent image, plus some sound.
Magic Circle against Chaos/Evil/Good/Law: As protection spells, but 10-ft. radius and 10 min./level.
Phantom Steed: Magic horse appears for 1 hour/level.
Major Image: As silent image, plus sound, smell and thermal effects.
Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level.
Hallucinatory Terrain: Makes one type of terrain appear like another (field into forest, or the like).
Invisibility, Greater: As invisibility, but subject can attack and stay invisible.
Shadow Conjuration: Mimics conjuration below 4th level, but only 20% real.
Bestow Curse: -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
Mage's Faithful Hound: Phantom dog can guard, attack.
Major Creation: As minor creation, plus stone and metal.
Hold Monster: As hold person, but any creature.
Mirage Arcana: As hallucinatory terrain, plus structures.
Persistent Image: As major image, but no concentration required.
Shadow Evocation: Mimics evocation below 5th level, but only 20% real.
Dispel Magic, Greater: As dispel magic, but +20 on check.
Globe of Invulnerability: As lesser globe of invulnerability, plus 4th-level spell effects.
Planar Binding: As lesser planar binding, but up to 12 HD.
Geas/Quest: As lesser geas, plus it affects any creature.
Heroism, Greater: Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Suggestion, Mass: As suggestion, plus one subject/level.
Programmed ImageM: As major image, plus triggered by event.
Shadow Walk: Step into shadow to travel rapidly.
Bear's Endurance, Mass: As bear's endurance, affects one subject/level.
Bull's Strength, Mass: As bull's strength, affects one subject/level.
Cat's Grace, Mass: As cat's grace, affects one subject/level.
Eagle's Splendor, Mass: As eagle's splendor, affects one subject/level.
Fox's Cunning, Mass: As fox's cunning, affects one subject/level.
Owl's Wisdom, Mass: As owl's wisdom, affects one subject/level.
Teleport, Greater: As teleport, but no range limit and no off-target arrival.
Teleport Object: As teleport, but affects a touched object.
Arcane Sight, Greater: As arcane sight, but also reveals magic effects on creatures and objects.
Scrying, Greater: As scrying, but faster and longer.
VisionMX: As legend lore, but quicker and strenuous.
Hold Person, Mass: As hold person, but all within 30 ft.
Insanity: Subject suffers continuous confusion.
Invisibility, Mass: As invisibility, but affects all in range.
Shadow Conjuration, Greater: As shadow conjuration, but up to 6th level and 60% real.
Planar Binding, Greater: As lesser planar binding, but up to 18 HD.
Charm Monster, Mass: As charm monster, but all within 30 ft.
Shadow Evocation, Greater: As shadow evocation, but up to 7th level and 60% real.
Telekinetic Sphere: As resilient sphere, but you move sphere telekinetically.
Freedom: Releases creature from imprisonment.
Prismatic Sphere: As prismatic wall, but surrounds on all sides.
Dominate Monster: As dominate person, but any creature.
Hold Monster, Mass: As hold monster, but all within 30 ft.
Shades: As shadow conjuration, but up to 8th level and 80% real.
Weird: As phantasmal killer, but affects all within 30 ft.
Soul BindF: Traps newly dead soul to prevent resurrection.
WishX: As limited wish, but with fewer limits.