Dungeons and Dragons Mimic 3.5 PBP RPG

Sun, 5th April, 2020 - 7:26 pm GMT
test Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Mimic

Mimic

Large Aberration (Shapechanger)

Hit Dice:

7d8+21 (52 hp)

Initiative:

+1

Speed:

10 ft. (2 squares)

Armor Class:

15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 15

Base Attack/Grapple:

+5/+13

Attack:

Slam +9 melee (1d8+4)

Full Attack:

2 slams +9 melee (1d8+4)

Space/Reach:

10 ft./10 ft.

Special Attacks:

Adhesive, crush

Special Qualities:

Darkvision 60 ft., immunity to acid, mimic shape

Saves:

Fort +5, Ref +5, Will +6

Abilities:

Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10

Skills:

Climb +9, Disguise +13, Listen +8, Spot +8

Feats:

Alertness, Lightning Reflexes, Weapon Focus (slam)

Environment:

Underground

Organization:

Solitary

Challenge Rating:

4

Treasure:

1/10th coins; 50% goods; 50% items

Alignment:

Usually neutral

Advancement:

8-10 HD (Large); 11-21 HD (Huge)

Level Adjustment:

-

A mimic can have almost any dimensions, but usually is not more than 10 feet long. A typical mimic has a volume of 150 cubic feet (5 feet by 5 feet by 6 feet) and weighs about 4,500 pounds.

Mimics speak Common.

Combat

A mimic often surprises an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.

Adhesive (Ex): A mimic exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically grapples any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.

A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on a DC 16 Reflex save. A successful DC 16 Strength check is needed to pry it off.

Strong alcohol dissolves the adhesive, but the mimic still can grapple normally. A mimic can dissolve its adhesive at will, and the substance breaks down 5 rounds after the creature dies.

Crush (Ex): A mimic deals 1d8+4 points of damage with a successful grapple check.

Mimic Shape (Ex): A mimic can assume the general shape of any object that fills roughly 150 cubic feet (5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic's body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the mimic can detect the ruse with a successful Spot check opposed by the mimic's Disguise check. Of course, by this time it is generally far too late.

Skills: A mimic has a +8 racial bonus on Disguise checks.


Sponsor Ads:

Latest RPG Post

Poljen looks very confused at the gnomish woman. "I thought you two were joined at the hip, or something like that."

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Dungeons and Dragons Mimic - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2020
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Text Adventure


Decide now: Free Text RPG Start ROK II

Current Leaders

Krusten

Krusten (15)
Wizard

Merlin (14)
Hunter

Thorin (13)
Stacia

Sapphire (9)
Ammon

Nephi (7)
Symphony

Melodee (6)


Video: See

Video: FAQ

Aspiring Leaders

Warlock / Runic (3)
Workman / Shamus (3)
Shadow / Eric (3)
Adventure / Zork (3)
LitRPG / Bladur (3)
Horseradish / Wilbur (3)

Ready To Rule?

Are you here yet or still hiding? Come out of your cave and become a Ruler... a Ruler of Kings.

RPG Highlights

Ruler Of Kings 2 Text RPG General Discussion: What are your reviews for this Topic? By JB 38 Minutes Ago
Crowdfunding For Ruler Of Kings II: What are your reviews for this Topic? By JB 20th Mar, 2020 - 11:49am
Crowdfunding For Future Terra II: What are your reviews for this Topic? By JB 20th Mar, 2020 - 11:27am
Martial Artist's Guild: What are your reviews for this Topic? By Adventure 31st Jan, 2020 - 11:28am
Paladin's Guild: What are your reviews for this Topic? By Bowjangols 11th Dec, 2019 - 1:23am
Being The Author: Writing In ROK II: What are your reviews for this Topic? By Domenicus 23rd Nov, 2019 - 10:30am
Role-players Who Threaten To Leave A Game: What are your reviews for this Topic? By Hunter 25th Aug, 2019 - 1:13am
Thinking Required For A Text Adventure: What are your reviews for this Topic? By Hunter 24th Nov, 2018 - 5:19pm
Cavalier's Guild: What are your reviews for this Topic? By ROK Harker 10th Jun, 2018 - 12:09am

This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,