Dungeons and Dragons Minotaur 3.5 PBP RPG

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Minotaur

Minotaur

Large Monstrous Humanoid

Hit Dice:

6d8+12 (39 hp)

Initiative:

+0

Speed:

30 ft. (6 squares)

Armor Class:

14 (-1 size, +5 natural), touch 9, flat-footed 14

Base Attack/Grapple:

+6/+14

Attack:

Greataxe +9 melee (3d6+6/x3) or gore +9 melee (1d8+4)

Full Attack:

Greataxe +9/+4 melee (3d6+6/x3) and gore +4 melee (1d8+2)

Space/Reach:

10 ft./10 ft.

Special Attacks:

Powerful charge 4d6+6

Special Qualities:

Darkvision 60 ft., natural cunning, scent

Saves:

Fort +6, Ref +5, Will +5

Abilities:

Str 19, Dex 10, Con 15, Int 7, Wis 10, Cha 8

Skills:

Intimidate +2, Listen +7, Search +2, Spot +7

Feats:

Great Fortitude, Power Attack, Track

Environment:

Underground

Organization:

Solitary, pair, or gang (3-4)

Challenge Rating:

4

Treasure:

Standard

Alignment:

Usually chaotic Evil

Advancement:

By character class

Level Adjustment:

+2

A minotaur stands more than 7 feet tall and weighs about 700 pounds.

Minotaurs speak Giant.

Combat

Minotaurs prefer melee combat, where their great strength serves them well.

Powerful Charge (Ex): A minotaur typically begins a battle by charging at an opponent, lowering its head to bring its mighty horns into play. In addition to the normal benefits and hazards of a charge, this allows the beast to make a single gore attack with a +9 attack bonus that deals 4d6+6 points of damage.

Natural Cunning (Ex): Although minotaurs are not especially intelligent, they possess innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.

Skills: Minotaurs have a +4 racial bonus on Search, Spot, and Listen checks.

Minotaurs as Characters

Minotaur characters possess the following racial traits.

  • +8 Strength, +4 Constitution, -4 Intelligence (minimum 3), -2 Charisma.

  • Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.

  • Space/Reach: 10 feet/10 feet.

-A minotaur's base land speed is 30 feet.


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Latest RPG Post

Avan knocks on the doors on the east side of the village closest to the sound. "Your houses will be in direct danger of catching fire. You need to evacuate and move your precious belongings to the west or south, or to the inn. Right now!"

After suggesting we get on the roofs of buildings, Avan assists anyone climbing up, including the teens, scrounging up cloth and flammables if they don't already have them.

At another lot of houses, Avan tries to convince them "I need to set up a bucket brigade for just 10 minutes, to protect the eastern houses. After that you can return to the safety of your homes. Through our combined efforts all the undead will be burnt to ash and will never bother the town again. We did it with the bandits, we'll do it with these pests!"

He spends no more than 10 minutes on this, before mounting up and joining Bastion. He asks for lamp oil, tinder, torches and candles, collecting what he can and always mentioning that he can pay if needed. He separates his cloth wrapped arrows so he knows which to shoot first.

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