Dungeons and Dragons Mohrg 3.5 PBP RPG

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Mohrg

Mohrg

Medium Undead

Hit Dice:

14d12 (91 hp)

Initiative:

+9

Speed:

30 ft. (6 squares)

Armor Class:

23 (+4 Dex, +9 natural), touch 14, flat-footed 14

Base Attack/Grapple:

+7/+12

Attack:

Slam +12 melee (1d6+7) or tongue +12 melee touch (paralysis)

Full Attack:

Slam +12 melee (1d6+7) and tongue +12 melee touch (paralysis)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Improved grab, paralyzing touch, create spawn

Special Qualities:

Darkvision 60 ft., undead traits

Saves:

Fort +4, Ref +10, Will +9

Abilities:

Str 21, Dex 19, Con -, Int 11, Wis 10, Cha 10

Skills:

Climb +13, Hide +21, Listen +11, Move Silently +21, Spot +15, Swim +9

Feats:

Alertness, Dodge, Improved Initiative, Lightning Reflexes, Mobility

Environment:

Any

Organization:

Solitary, gang (2-4), or mob (2-4 plus 5-10 zombies)

Challenge Rating:

8

Treasure:

None

Alignment:

Always chaotic evil

Advancement:

15-21 HD (Medium); 22-28 HD (Large)

Level Adjustment:

-

Mohrgs are the animated corpses of mass murderers or similar villains who died without atoning for their crimes. Most mohrgs are 5 to 6 feet tall and weigh about 120 pounds.

Combat

Like zombies, mohrgs attack by slamming enemies with their fists. They often catch opponents flat-footed, for they move much faster than zombies.

Improved Grab (Ex): To use this ability, a mohrg must hit a creature of its size or smaller with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.

Paralyzing Touch (Su): A mohrg lashes out with its tongue in combat. An opponent the tongue touches must succeed on a DC 17 Fortitude save or become paralyzed for 1d4 minutes. The save DC is Charisma-based. Create Spawn (Su): Creatures killed by a mohrg rise after 1d4 days as zombies under the morhg's control. They do not possess any of the abilities they had in life.


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Latest RPG Post

Perry will yell down the tunnel, "I hope your evil baby is born with milk and nut allergies you fat iguana!"

He turns to look at Mari, "Let's go faster!"

Out of Character: Run action up the tunnel. Hopefully with Mari.

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