Dungeons and Dragons Bugbear 3.5 PBP RPG

Sat, 26th May, 2018 - 7:36 pm GMT
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Bugbear

Bugbear

Medium Humanoid (Goblinoid)

Hit Dice:

3d8+3 (16 hp)

Initiative:

+1

Speed:

30 ft. (6 squares)

Armor Class:

17 (+1 Dex, +3 natural, +2 leather armor, +1 light wooden shield), touch 11, flat-footed 16

Base Attack/Grapple:

+2/+4

Attack:

Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)

Full Attack:

Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Darkvision 60 ft., scent

Saves:

Fort +2, Ref +4, Will +1

Abilities:

Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 9

Skills:

Climb +3, Hide +4, Listen +4, Move Silently +6, Spot +4

Feats:

Alertness, Weapon Focus (morningstar)

Environment:

Temperate mountains

Organization:

Solitary, gang (2-4), or band (11-20 plus 150% noncombatants plus 2 2nd-level sergeants and 1 leader of 2nd-5th level)

Challenge Rating:

2

Treasure:

Standard

Alignment:

Usually chaotic evil

Advancement:

By character class

Level Adjustment:

+1

Bugbears speak Goblin and Common.

Combat

Bugbears prefer to ambush opponents whenever possible. When hunting, they normally send scouts ahead of the main group that, if they spy prey, return to report and bring up reinforcements.

Bugbear attacks are coordinated, and their tactics are sound if not brilliant.

Skills: Bugbears have a +4 racial bonus on Move Silently checks.

Bugbears as Characters

Bugbear characters possess the following racial traits.

  • +4 Strength, +2 Dexterity, +2 Constitution, -2 Charisma.

  • Medium size.

-A bugbear's base land speed is 30 feet.


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Latest RPG Post

"I am sorry beyond what words could bear, it seems that we will be able to do even less for your people than we had hoped. We could erect a small memorial if you wish, something carved in a large stone perhaps. That way, there will be at least some trace of what was lost here. Would that help, or would you prefer to simply depart this place?"

Regardless of how the elves take this suggestion, I'll give Ping instructions to fly back to the stronghold for a visit, with a recorded message for Lord Douglas, "My Lord Douglas, Jason reporting in, we have reached the site of the elven village. All trace of it appears to have been deliberately scoured away, down to the bedrock. This was not the work of goblins. I have concluded that whatever force was responsible could pose a major threat to the stronghold. We will find out what else we can before returning. If you speak to the construct it will deliver your words to me."

I'll suggest that we scout a little further out around the site, hoping to find some trace of what did this, or signs that other survivors might have come here in the past. A slim hope, but one worth looking into.

Out of Character: An Expeditious Messenger can record a five minute conversation exactly as heard for such purposes. Fly speed of 100', and as a construct, it can maintain a run speed indefinitely without getting tired. That works out to about 270 miles in a day if it doesn't run into anything to slow it down. The thing lives up to its name. If we covered around 20 miles a day coming up here, it should get home and back to me in about a day and a half.

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