Dungeons and Dragons Bralani 3.5 PBP RPG

Thu, 17th January, 2019 - 8:07 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Bralani

Bralani

Medium Outsider (Chaotic, Extraplanar, Good)

Hit Dice:

6d8+18 (45 hp)

Initiative:

+8

Speed:

40 ft. (8 squares), fly 100 ft. (perfect)

Armor Class:

20 (+4 Dex, +6 natural), touch 14, flat-footed 16

Base Attack/Grapple:

+6/+10

Attack:

+1 holy scimitar +11 melee (1d6+4/18-20) or +1 holy composite longbow (+4 Str bonus) +11 ranged (1d8+5/x3) or slam +10 melee (1d6+4)

Full Attack:

+1 holy scimitar +11/+6 melee (1d6+4/18-20) or +1 holy composite longbow (+4 Str bonus) +11/+6 ranged (1d8+5/x3) or slam +10 melee (1d6+4)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Spell-like abilities, whirlwind blast

Special Qualities:

Alternate form, damage reduction 10/cold iron or evil, darkvision 60 ft., immunity to electricity and petrification, low-light vision, cold resistance 10, fire resistance 10, spell resistance 17, tongues

Saves:

Fort +8, Ref +9, Will +7

Abilities:

Str 18, Dex 18, Con 17, Int 13, Wis 14, Cha 14

Skills:

Concentration +12, Diplomacy +4, Escape Artist +13, Handle Animal +11, Hide +13, Jump +10, Listen +13, Move Silently +13, Ride +6, Sense Motive +11, Spot +13, Tumble +13, Use Rope +4 (+6 with bindings)

Feats:

Alertness, Blind-Fight, Improved Initiative

Environment:

A chaotic good-aligned plane

Organization:

Solitary, pair, or squad (3-5)

Challenge Rating:

6

Treasure:

No coins; double goods; standard items

Alignment:

Always chaotic good

Advancement:

7-12 HD (Medium); 13-18 HD (Large)

Level Adjustment:

+5

In addition to their natural form, bralanis can assume the shape of a whirlwind or zephyr of dust, snow, or sand.

Bralanis speak Celestial, Infernal, and Draconic, but can communicate with almost any creature, thanks to their tongues ability.

Combat

Bralanis prefer the scimitar and bow, the weapons of the desert nomads they most closely resemble.

A bralani's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and good-aligned for the purpose of overcoming damage reduction.

Spell-Like Abilities: At will- blur, charm person (DC 13), gust of wind (DC 14), mirror image, wind wall; 2/day-lightning bolt (DC 15), cure serious wounds (DC 15). Caster level 6th. The save DCs are Charisma-based.

Whirlwind Blast (Su): When in whirlwind form, a bralani can attack with a scouring blast of wind, dealing 3d6 points of damage in a 20-foot line (Reflex DC 16 half ). The save DC is Constitution-based.

Alternate Form (Su): A bralani can shift between its humanoid and whirlwind forms as a standard action. In humanoid form, it cannot fly or use its whirlwind blast, but it can use its spell-like abilities and its weapons. In whirlwind form, it can fly, make slam attacks and whirlwind blast attacks, and use spell-like abilities.

A bralani remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, nor does the bralani revert to any particular form when killed. A true seeing spell, however, reveals both forms simultaneously.

Tongues (Su): Bralanis can speak with any creature that has a language, as though using a tongues spell (caster level 14th). This ability is always active.


Sponsor Ads:

Latest RPG Post

Avan, as a big bat, attempts to bite and trip this troll in tandem with his wolf, and also controls his flaming sphere to strike it again.

Out of Character: Declaring dodge against troll 2 for a total of 24 AC against that one.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Bralani - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2019
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Future Terra II

Automated system to Role-play. No worries about Rules, Dice or updating your Character Sheet, they are taken care of for you. Just immerse in pure Role-playing.
Become A Backer!

See More

RPG Highlights

Role-playing vs Dice Playing: What are your thoughts about this Topic? By lace 2nd Jan, 2019 - 3:44pm
Tabletop RPGs vs Video RPGs vs Play By Post RPGs vs Text RPGs: What are your thoughts about this Topic? By Gamemaster 18th Dec, 2018 - 8:30pm
Text RPGs: Reading vs Comprehension: What are your thoughts about this Topic? By Strellers 1st Dec, 2018 - 5:07pm
Palace Of Parody: What are your thoughts about this Topic? By Strellers 30th Nov, 2018 - 5:06pm
ROK II Text RPG Testimonials & Reviews: What are your thoughts about this Topic? By Strellers 5th Nov, 2018 - 10:19pm
Illusionist's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:17am
Sorcerer's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:15am
Blind & ROK II Text RPG: What are your thoughts about this Topic? By JB 29th Oct, 2017 - 11:56am
Winners & Losers In Ruler Of Kings II: What are your thoughts about this Topic? By JB 13th Apr, 2017 - 12:44am
Text RPG Descriptive Writing: What are your thoughts about this Topic? By LitRPG 17th Mar, 2017 - 5:15pm

Updated every: 59 minutes
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,