Dungeons and Dragons Shape of Fire 3.5 PBP RPG

Fri, 14th December, 2018 - 9:35 am GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Shape of Fire

Shape of Fire

Large Undead (Fire, Incorporeal)

Hit Dice:

35d12 (227 hp)

Initiative:

+17 (+9 Dex, +8 Superior Initiative)

Speed:

Fly 60 ft. (perfect)

Armor Class:

48 (-1 size, +9 Dex, +10 deflection, +20 insight), touch 48, flat-footed 39

Base Attack/Grapple:

+17/-

Attack:

Incorporeal touch +25 (2d6 plus blazefire) melee

Full Attack:

Incorporeal touch +25 (2d6 plus blazefire) melee

Space/Reach:

10 ft./10 ft.

Special Attacks:

Blazefire, create spawn, spell-like abilities

Special Qualities:

Undead traits, incorporeal traits, turn resistance +6, fire subtype, heat aura, spell resistance 36, damage reduction 10/epic

Saves:

Fort +13, Ref +20, Will +26

Abilities:

Str -, Dex 29, Con -, Int 17, Wis 25, Cha 31

Skills:

Diplomacy +48, Hide +47, Intimidate +48, Listen +45, Search +41, Sense Motive +45, Spot +45

Feats:

Alertness, Blind-Fight, Combat Reflexes, Dodge, Combat Expertise, Great Fortitude, Improved Initiative, Mobility, Spring Attack, Whirlwind Attack

Epic Feats:

Blinding Speed, Improved Combat Reflexes, Spellcasting Harrier, Superior Initiative

Environment:

Any

Organization:

Solitary or gang (2-5)

Challenge Rating:

26

Treasure:

None

Alignment:

Always lawful evil

Advancement:

36-42 HD (Large); 43-70 HD (Huge)

A shape of fire's natural weapons are treated as epic for the purpose of overcoming damage reduction.

Combat

Blazefire (Su): Living creatures taking Damage from a shape of fire's incorporeal touch attack find them-selves ignited with blazefire; white-hot, lambent flames cascade over their bodies, and they must succeed at a Fort save (DC 37) or permanently lose 10 hit points. The opponent must continue to save every round for the next 6 rounds (7 rounds total) to avoid being permanently drained of 10 more hit points each round. The shape of fire heals the same amount of Damage whenever a creature is drained, gaining any excess hit points as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blazefire, only blackened ash remains of the victim. Hit points lost to the blazefire never heal naturally and cannot be magically restored-they are gone for good. The save DC is Charisma-based.

Create Spawn (Su): Any humanoid slain by a shape of fire becomes a lavawight in 1d4 rounds. Lavawights are under the command of the shape of fire that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.

Spell-Like Abilities: 3/day-fire storm, incendiary cloud. Caster level 24th; save DC 20 + spell level. The save DC is Charisma-based.

Incorporeal Traits: Can be harmed only by other incorporeal creatures, magic weapons, or magic, with a 50% chance to ignore any Damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.

Undead Traits: Immune to poison, sleep, paralysis, stunning, disease, death, effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, subdual Damage, ability Damage, ability drain, or energy drain. Negative energy heals. Not at risk of death from massive Damage, but destroyed at 0 hit points or less. Darkvision 60 ft. Cannot be raised; resurrection works only if creature is willing.

Fire Subtype: Immunity to fire. Vulnerability to cold (takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure).

Heat Aura (Su): A 10-foot-radius spread heat aura surrounds a shape of fire. All creatures of the fire subtype in the area (including the shape of fire) are treated as if having turn resistance +6 (if undead) and fast healing 10. Creatures subject to fire Damage take 2d10 points of fire Damage each round they remain within the heat aura.


Sponsor Ads:

Latest RPG Post

Respar tries not to make a sound when the brand burns into his tricep, but grunts and groans escape his lips. Even a curse word or two (If anyone speaks it, he curses in Celestial). But he does not issue threats.

Once the group is alone he turns away from the others and begins to whistle tunelessly for a few minutes. He seems to be ignoring the others in the cell. But he finally turns and looks at the fiery barbarian woman and the tiefling.

"Oh I assure I can be useful. But before I agree to help you with your pointless attempt to smash and kill your way out of here, leaving everyone behind in various states of dismemberment and death, let me offer you an alternative. It may not be as… satisfying to your bloodlust, but I think it might have a slightly better chance of achieving escape, which is my priority."

He lowers his voice and says, "Right now there are few enough guards out there we might be able to overpower them. But if we suddenly start tearing chains from walls and what have you, they'll call for reinforcements. However if we can just get one or two to come in, I can have us ready to totally take them by surprise, and possibly very quietly. You might prefer to put on a loud and violent show, but I prefer to work quietly."

He then raises his hands, freed from the manacles in his lap. "Now, what say you all?"

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Shape of Fire - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Future Terra II

Automated system to Role-play. No worries about Rules, Dice or updating your Character Sheet, they are taken care of for you. Just immerse in pure Role-playing.
Become A Backer!

See More

RPG Highlights

Assassin's Guild: What are your thoughts about this Topic? By Ashashin 18th Nov, 2018 - 10:22pm
Fighter's Guild: What are your thoughts about this Topic? By Krusten 18th Oct, 2018 - 2:23pm
Barbarian's Guild: What are your thoughts about this Topic? By Krusten 20th Sep, 2018 - 12:01pm
Alchemist's Guild: What are your thoughts about this Topic? By warlock 24th Aug, 2018 - 6:31pm
Bard's Guild: What are your thoughts about this Topic? By Wizard 1st Jul, 2018 - 10:05pm
Emissary's Guild: What are your thoughts about this Topic? By Wizard 1st Jul, 2018 - 10:03pm
Ranger's Guild: What are your thoughts about this Topic? By Wizard 1st Jul, 2018 - 6:40pm
Druid's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:21am
Cleric's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:20am
Rogue's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:18am

This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,