Dungeons and Dragons Shadow of the Void 3.5 PBP RPG

Wed, 22nd November, 2017 - 1:59 am GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Shadow of the Void

Shadow of the Void

Large Undead (Cold, Incorporeal)

Hit Dice:

35d12 (227 hp)

Initiative:

+17 (+9 Dex, +8 Superior Initiative)

Speed:

Fly 60 ft. (perfect)

Armor Class:

48 (-1 size, +9 Dex, +10 deflection, +20 insight), touch 48, flat-footed 39

Base Attack/Grapple:

+17/-

Attack:

Incorporeal touch +25 (2d6 plus blightfire) melee

Full Attack:

Incorporeal touch +25 (2d6 plus blightfire) melee

Space/Reach:

10 ft./10 ft.

Special Attacks:

Blightfire, create spawn, spell-like abilities

Special Qualities:

Undead traits, incorporeal traits, turn resistance +6, cold subtype, cold aura, spell resistance 36, damage reduction 10/epic

Saves:

Fort +13, Ref +20, Will +26

Abilities:

Str -, Dex 29, Con -, Int 17, Wis 25, Cha 31

Skills:

Diplomacy +48, Hide +47, Intimidate +48, Listen +45, Search +41, Sense Motive +45, Spot +45

Feats:

Alertness, Blind-Fight, Combat Reflexes, Dodge, Combat Expertise, Great Fortitude, Improved Initiative, Mobility, Spring Attack, Whirlwind Attack

Epic Feats:

Blinding Speed, Improved Combat Reflexes, Spellcasting Harrier, Superior Initiative

Environment:

Any

Organization:

Solitary or gang (2-5)

Challenge Rating:

26

Treasure:

None

Alignment:

Always lawful evil

Advancement:

36-42 HD (Large); 43-70 HD (Huge)

A shadow of the void's natural weapons are treated as epic for the purpose of overcoming damage reduction.

Combat

Blightfire (Su): Living creatures taking Damage from a shadow of the void's incorporeal touch attack find themselves ignited with blightfire; cold, black flames cascade over their bodies, and they must succeed at a Fort save (DC 37) or permanently lose 6 points of Constitution. The opponent must continue to save every round for the next 6 rounds (7 rounds total) to avoid being permanently drained of 6 more Con points. The creature heals 30 points of Damage whenever it drains 6 points of Constitution, gaining any excess as temporary hit points. These temporary hit points last a maximum of 1 hour. If the opponent is slain by blight-fire, only icy fragments of the victim remain, until they reform as a winterwight. The save DC is Charisma-dased.

Create Spawn (Su): Any humanoid slain by a shadow of the void becomes a winterwight in 1d4 rounds. Winterwights are under the command of the shadow of the void that created them and remain enslaved until its death. They do not possess any of the abilities they had in life, though they do possess general knowledge of the slain creature. This knowledge is used for evil purposes, if possible.

Spell-Like Abilities: 3/day-deeper darkness, freezing sphere. Caster level 24th; save DC 20 + spell level. The save DC is Charisma-based.

Incorporeal Traits: Can be harmed only by other incorporeal creatures, magic weapons, or magic, with a 50% chance to ignore any Damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.

Undead Traits: Immune to poison, sleep, paralysis, stunning, disease, death, effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, subdual Damage, ability Damage, ability drain, or energy drain. Negative energy heals. Not at risk of death from massive Damage, but destroyed at 0 hit points or less. Darkvision 60 ft. Cannot be raised; resurrection works only if creature is willing.

Cold Subtype: Immunity to cold. Vulnerability to fire, (takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure).

Cold Aura (Su): A 10-foot-radius spread cold aura surrounds a shadow of the void. All creatures of the cold sub-type in the area (including the shadow of the void) are treated as if having turn resistance +6 (if undead) and fast healing 10. Creatures subject to cold Damage take 2d10 points of cold Damage each round they remain within the cold aura.


Sponsor Ads:

Latest RPG Post

She replies, "I'm here for now… and those who know me are over there with their telescopes tracking my every move so you're here at your own risk."

She smiles and repeats his question, "Are you here alone?"

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Shadow of the Void - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2017
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

RPG Etiquette: Do you think there should be a standard, is there a standard? By Krusten 6th Oct, 2017 - 7:51pm
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 23rd Sep, 2017 - 8:32pm
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By KNtoran 10th Sep, 2017 - 3:16am
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By OrkSlobber 10th Sep, 2017 - 12:28am
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 9th Sep, 2017 - 11:16pm
Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By KNtoran 9th Sep, 2017 - 11:05pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By KNtoran 9th Sep, 2017 - 11:00pm
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am
Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By Krusten 8th Apr, 2016 - 11:41pm
Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By JB 6th Jan, 2016 - 10:10pm

Updated every: 59 minutes