Dungeons and Dragons Hoary Hunter 3.5 PBP RPG

Thu, 26th April, 2018 - 6:00 am GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Hoary Hunter

Hoary Hunter

Hoary Steed

Medium Fey (Cold)

Large Magical Beast (Cold)

Hit Dice:

46d6+598 (759 hp)

12d10+36 (102 hp)

Initiative:

+19 (+11 Dex, +8 Superior Initiative)

+8 (+4 Dex, +4 Improved Initiative)

Speed:

30 ft.

40 ft., fly 90 ft. (good)

Armor Class:

46 (+11 Dex, +15 insight, +10 natural), touch 36, flat-footed 35

23 (-1 size, +4 Dex, +10 natural), touch 13, flat-footed 19

Base Attack/

Grapple:

+23/+37

+12/+22

Attack:

+6 keen longsword of binding +46 (1d8+27/17-20 plus 1d6 plus binding) melee

Hoof +17 (3d6+6) melee

Full Attack:

+6 keen longsword of binding +46/+41/+36/+31 (1d8+27/17-20 plus 1d6 plus binding) melee

2 hooves +17 (3d6+6) melee, bite +15 (5d8+3) melee

Space/Reach:

5 ft./5 ft.

10 ft./5 ft.

Special Attacks:

Spell-like abilities

Special Qualities:

Cold immunity, fire vulnerability, spell resistance 36, damage reduction 10/epic and cold iron

Cold immunity, fire vulnerability, air walk, astral projection and etherealness, magic circle against good, misty breath, spell resistance 20, damage reduction 5/magic and cold iron, immunities

Saves:

Fort +28, Ref +36, Will +31

Fort +11, Ref +12, Will +5

Abilities:

Str 38, Dex 33, Con 36, Int 21, Wis 23, Cha 26

Str 22, Dex 18, Con 17, Int 6, Wis 13, Cha 14

Skills:

Diplomacy +14, Hide +60, Intimidate +57, Knowledge (geography, nature) +54, Listen +55, Move Silently +60, Ride +60, Search +54, Sense Motive +55, Spot +55, Survival +55

Jump +10, Listen +8, Spot +13

Feats:

Blind-Fight, Cleave, Great Cleave, Improved Critical (longsword), Improved Initiative, Mounted Combat, Power Attack, Ride-by Attack, Spirited Charge, Track, Trample, Weapon Focus (longsword)

Alertness, Endurance, Flyby Attack, Improved Initiative, Multiattack

Epic Feats:

Dire Charge, Epic Weapon Focus (longsword), Overwhelming Critical (longsword), Superior Initiative

Environment:

Any cold

Any cold

Organization:

Solitary or company (2-5)

Solitary (with rider)

Challenge Rating:

25

9

Treasure:

None

None

Alignment:

Always neutral evil

Always neutral evil

Advancement:

47+ HD (Medium)

13-24 HD (Large); 25-36 HD (Huge)

A hoary hunter's natural weapons are treated as epic for the purpose of overcoming damage reduction.

Combat

A critical hit (or the blow that would kill or render a foe unconscious) from the hoary hunter's blade does not wound the hunter's prey. Instead, the victim is bodily transported as per a soul binding spell heightened to 16th level (DC 30) into a diamond at the end of the sword's hilt.

Spell-Like Abilities: At will-discern location, true strike, fog cloud, hold monster, plane shift; 3/day-dimensional anchor, dominate monster, greater dispel magic; 1/day-mage's disjunction, contingent recall and resurrection*. Caster level 23rd; save DC 18 + spell level. *Contingent recall and resurrection is a variation on an epic spell. When slain, the hoary hunter is actually transported, with its mount, back to the fey realm, where it is resurrected. The only way to truly slay the hoary hunter is to defeat it in its home realm after this epic spell has been exhausted for the day.


Sponsor Ads:

Latest RPG Post

I'll look to Thalica, "You're probably better at tracking than the rest of us, what do you think? Would pushing on an hour or two be of benefit? In case that storm washes away some tracks I mean."

Regardless of her answer, several of us will quickly return to the stronghold to snag supplies for an impromptu excursion.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Hoary Hunter - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By Gamemaster 16th Mar, 2018 - 3:55pm
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 14th Feb, 2018 - 8:37pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By FairMaiden 21st Jan, 2018 - 1:14pm
RPG Etiquette: Do you think there should be a standard, is there a standard? By play by post 22nd Dec, 2017 - 7:40pm
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By KNtoran 10th Sep, 2017 - 3:16am
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By OrkSlobber 10th Sep, 2017 - 12:28am
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 9th Sep, 2017 - 11:16pm
Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By KNtoran 9th Sep, 2017 - 11:05pm
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am
Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By JB 6th Jan, 2016 - 10:10pm

Updated every: 59 minutes