Dungeons and Dragons Golem 3.5 PBP RPG

Thu, 29th July, 2021 - 1:12 pm GMT
test Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Golem

Mithral Golem

Adamantine Golem

Huge Construct

Huge Construct

Hit Dice:

36d10+40 (238 hp)

54d10+40 (337 hp)

Initiative:

+4 (Dex)

-1 (Dex)

Speed:

40 ft.

20 ft. (can't run)

Armor Class:

42 (-2 size, +4 Dex, +26 natural, +4 haste), touch 16, flat-footed 38

37 (-2 size, -1 Dex, +30 natural), touch 7, flat-footed 37

Base Attack/

Grapple:

+27/+49

+40/+68

Attack:

Slam +39 (4d10+14) melee

Slam +58 (6d10+20) melee

Full Attack:

2 slams +39 (4d10+14) melee

2 slams +58 (6d10+20) melee

Space/Reach:

15 ft./15 ft.

15 ft./15 ft.

Special Attacks:

-

Trample

Special Qualities:

Construct traits, magic immunity, damage reduction 15/epic and adamantine, alacrity

Construct traits, magic immunity, damage reduction 20/epic and adamantine

Saves:

Fort +12, Ref +16, Will +12

Fort +18, Ref +17, Will +18

Skills:

Jump +18

Jump +14

Abilities:

Str 39, Dex 19, Con -, Int -, Wis 11, Cha 1

Str 51, Dex 9, Con -, Int -, Wis 11, Cha 1

Environment:

Any land

Any land

Organization:

Solitary

Solitary

Challenge Rating:

21

25

Treasure:

None

None

Alignment:

Always neutral

Always neutral

Advancement:

37-54 HD (Huge); 55-72 HD (Gargantuan)

55-82 HD (Huge); 83-108 HD (Gargantuan)

Mithral Golem

A mithral golem cannot speak or make any vocal noise, nor does it have any distinguishable odor. Unlike most golems, it can run just as well as a normal creature.

A mithral golem's natural weapons are treated as epic for the purpose of overcoming damage reduction.

Combat

Alacrity (Su): Once per round, the mithral golem may take an extra standard action (either before or after its other actions in the round).

Magic Immunity (Ex): A mithral golem is immune to all magical and supernatural effects, except as follows. A slow spell negates its alacrity for 1d4 rounds, while a haste spell restores 1d6 hit points per level of the caster (maximum 10d6) or restores its alacrity, if previously negated by a slow spell. Multiple slow spells simply extend the duration of the effect.

Construction

A mithral golem's body is sculpted from 8 1/2 tons of pure iron and is then polymorphed into mithral (using polymorph any object). A mithral golem costs 250,000 gold pieces to create, which includes 5,000 gp for the body. Assembling the body requires a successful Craft (armorsmithing) or Craft (weaponsmithing) check (DC 30). The creator must be 25th level, have the Craft Epic Magic Arms and Armor feat, and be able to cast arcane spells. Completing the ritual drains 5,000 XP from the creator and requires geas/quest, haste, and wish.

Adamantine Golem

An adamantine golem cannot speak or make any vocal noise, nor does it have any distinguishable odor.

An adamantine golem's natural weapons are treated as epic for the purpose of overcoming damage reduction.

Combat

Trample (Ex): As a standard action during its turn each round, the adamantine golem can literally run over an opponent at least one size category smaller than itself. The trample deals 8d10+30 points of bludgeoning Damage. Trampled opponents can either attempt attacks of opportunity at a -4 penalty or Reflex saves (DC 57) for half Damage. The DC is Strength-based.

Magic Immunity (Ex): An adamantine golem is immune to all magical and supernatural effects.

Construction

An adamantine golem's body is sculpted from 45,000 pounds of pure iron and is then polymorphed into adamantine (using polymorph any object). The golem costs 500,000 gold pieces to create, which includes 25,000 gp for the body. Assembling the body requires a successful Craft (armorsmithing) or Craft (weaponsmithing) check (DC 40). The creator must be 30th level, have the Craft Epic Magic Arms and Armor feat, and be able to cast arcane spells. Completing the ritual drains 10,000 XP from the creator and requires crushing hand, geas/quest, and wish.


Sponsor Ads:

Latest RPG Post

I am Markos, known as the Pathfinder, born of an elven soldier and a human maid. My father had hoped I would follow in his footsteps and that naming me after the God of War might grant me protection.

Alas, I never knew my father. My mother, bless her soul, did not say much about him. Only that he loved us and his absence was not by choice. It was only later that I came to understand the stigma of a human and an elf loving each other.

As such, I grew up with no friends my own age. I would spend my days alone in the woods, practicing with a makeshift shortbow I had fashioned with a green sapling and stripped vines.

One day, while completely engrossed trying to track some unfamiliar footprints, I was startled by a bear. The bear chased me into a part of the forest I haven't been in before. It took me a day and part of the next to finally make my way back to my mother's hut. That misadventure is how I became known as the Pathfinder.

My mixed heritage has endowed me with a lithe muscular body on a 5'11" frame. Days spent outdoors has given my skin the color of mahogany. Numerous scratches criss-cross my arms from pushing through dense underbrush. I keep my reddish-brown hair shoulder length and unkempt in a feeble attempt to hide my pointed ears and slanted brown eyes.

Unbeknownst to myself, I had already embarked on the path of a ranger. I can live off the land but I should also be able to make a bit of coin collecting bounties on monsters.

The weight of prophecy hangs heavy on me and drives me to seek out ever greater conquests. I know I have much to learn. I need to seek out allies and build up my strength if I am to be Ruler of Kings.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Dungeons and Dragons Golem - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2021
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,