Dungeons and Dragons Donkey 3.5 PBP RPG

Fri, 22nd February, 2019 - 10:30 pm GMT
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Donkey

Donkey

Medium Animal

Hit Dice:

2d8+2 (11 hp)

Initiative:

+1

Speed:

30 ft. (6 squares)

Armor Class:

13 (+1 Dex, +2 natural), touch 11, flat-footed 12

Base Attack/Grapple:

+1/+1

Attack:

Bite +1 melee (1d2)

Full Attack:

Bite +1 melee (1d2)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Low-light vision, scent

Saves:

Fort +4, Ref +4, Will +0

Abilities:

Str 10, Dex 13, Con 12, Int 2, Wis 11, Cha 4

Skills:

Balance +3, Listen +3, Spot +2

Feats:

Endurance

Environment:

Temperate deserts

Organization:

Solitary

Challenge Rating:

1/6

Advancement:

-

Level Adjustment:

-

These long-eared, horselike creatures are surefooted and sturdy. The statistics presented here could also describe burros.

Carrying Capacity: A light load for a donkey is up to 50 pounds; a medium load, 51-100 pounds; and a heavy load, 101-150 pounds. A donkey can drag 750 pounds.

Combat

A donkey bites only when it has no way to escape.

Skills: Donkeys have a +2 racial bonus on Balance checks.


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This is another role playing game, that could work as a play by post game.
I've seen the rules, and they are extensive enough. For creating, a character, new worlds, ships and aliens.
Because, movies, books etc have already been made, doesn't mean an end to creativity.

There, is still room to create new worlds, aliens, characters in this unique universe.
Easy enough to game master, already using the d20 die system.
Anyone interested?

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