Dungeons and Dragons Skum 3.5 PBP RPG

Fri, 23rd February, 2018 - 10:29 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Skum

Skum

Medium Aberration (Aquatic)

Hit Dice:

2d8+2 (11 hp)

Initiative:

+1

Speed:

20 ft. (4 squares), swim 40 ft.

Armor Class:

13 (+1 Dex, +2 natural), touch 11, flat-footed 12

Base Attack/Grapple:

+1/+5

Attack:

Bite +5 melee (2d6+4)

Full Attack:

Bite +5 melee (2d6+4) and 2 claws +0 melee (1d4+2)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Rake 1d6+2

Special Qualities:

Darkvision 60 ft., amphibious

Saves:

Fort +1, Ref +1, Will +3

Abilities:

Str 19, Dex 13, Con 13, Int 10, Wis 10, Cha 6

Skills:

Hide +6*, Listen +7*, Move Silently +6, Spot +7*, Swim +12

Feats:

Alertness

Environment:

Underground

Organization:

Brood (2-5) or pack (6-15)

Challenge Rating:

2

Treasure:

None

Alignment:

Usually lawful evil

Advancement:

3-4 HD (Medium); 5-6 HD (Large)

Level Adjustment:

+3

A skum is about the same height and weight as a human. Skum speak Aquan.

Combat

Rake (Ex): Attack bonus +0 melee, damage 1d6+2. A skum also gains two rake attacks when it attacks while swimming.

Skills: *Skum have a +4 racial bonus on Hide, Listen, and Spot checks underwater.

A skum has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.


Sponsor Ads:

Latest RPG Post

Is to go to the stations recreation room and take five minutes to think and relax. She walks there passing by some of the crew and then into the door that leads to a place that is the least insane on the station. Accessible here are an assortment of games, entertainment and places to sit down and chat or eat. She decides to…

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Skum - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Justice League: What are your thoughts about this Topic? By Staple 1 Week Ago
Romance In Role-playing Games: What are your thoughts about this Topic? By DarkScribe 30th Dec, 2017 - 9:46pm
RPG Marching Order: What are your thoughts about this Topic? By KNtoran 30th Dec, 2017 - 8:27pm
Embedded Dice Support: What are your thoughts about this Topic? By JB 19th Dec, 2017 - 12:21am
Using Alignment In Role-Playing Games: What are your thoughts about this Topic? By KNtoran 10th Sep, 2017 - 3:10am
Text RPG Creator's Gems: Gems enable your Character to have special powers or enhancements. By KNtoran 9th Sep, 2017 - 11:08pm
Don't Break A New Player's Enthusiasm: Make sure to welcome those brand new Players wanting to get their Character created. By KNtoran 9th Sep, 2017 - 10:56pm
RPG Newsletters: This is a copy of the RPG Newsletters sent to your Email address. By JB 9th Sep, 2017 - 9:27pm
Kung Fu Yoga: What are your thoughts about this Topic? By Factual 28th Mar, 2017 - 10:44am
Dependable Game Master / Dungeon Master: The root of the game is the Game Master. While Players contribute it is the GM that decides how it all pans out. By Txtrpg 31st Jan, 2016 - 2:34pm