Dungeons and Dragons Rast 3.5 PBP RPG

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Rast

Rast

Medium Outsider (Extraplanar, Fire)

Hit Dice:

4d8+7 (25 hp)

Initiative:

+5

Speed:

5 ft. (1 square), fly 60 ft. (good)

Armor Class:

15 (+1 Dex, +4 natural), touch 11, flat-footed 14

Base Attack/Grapple:

+4/+6

Attack:

Claw +6 melee (1d4+2) or bite +6 melee (1d8+3)

Full Attack:

4 claws +6 melee (1d4+2) or bite +6 melee (1d8+3)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Paralyzing gaze, improved grab, blood drain

Special Qualities:

Darkvision 60 ft., flight, immunity to fire, vulnerability to cold

Saves:

Fort +5, Ref +5, Will +5

Abilities:

Str 14, Dex 12, Con 13, Int 3, Wis 13, Cha 12

Skills:

Hide +8, Listen +8, Move Silently +8, Spot +8

Feats:

Improved Initiative, Toughness

Environment:

Elemental Plane of Fire

Organization:

Solitary, pair, or cluster (3-6)

Challenge Rating:

5

Treasure:

None

Alignment:

Usually neutral

Advancement:

5-6 HD (Medium); 7-12 HD (Large)

Level Adjustment:

-

A rast has anywhere from ten to fifteen claws, though it can only use four at once.

A rast has a body about the size of a large dog's, with a head almost as large as the body. It weighs about 200 pounds.

Combat

Rasts paralyze as many of their foes as possible, then attack any that are still moving. A rast can claw or bite, but cannot do both during the same round.

Paralyzing Gaze (Su): Paralysis for 1d6 rounds, 30 feet, Fortitude DC 13 negates. The save DC is Charisma-based.

Improved Grab (Ex): To use this ability, a rast must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.

Blood Drain (Ex): A rast drains blood from a grabbed opponent, dealing 1 point of Constitution damage each round it maintains the hold.

Flight (Su): A rast can cease or resume flight as a free action. A rast that loses this ability falls and can perform only a single action (either a move action or an attack action) each round.


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Jesla shifts restlessly trying to get more comfortable. Her forearm burns from the branding. Anger boils inside her at the predicament that she is in. She turns her head to look at the tiefling that speaks to her. Her eyes gleam slightly in the darkened cell." Eya is it… I am Jesla. You heard right. They are cowards just as I knew. Damn cowards. Wouldnt even fight me. Men." She almost spits out the word. "They will truly pay for this. In full."

Her chains rattle slightly as she shifts again." I will be patient. We will only have one chance to get out of here. When the time comes we must make the most of it. Let's kill as many as we can on the way out. I do not tolerate being treated like this. She glances at the two men in the cell." Hopefully they are good for something to help us escape. They don't look like much but who knows.... ."

Out of Character: . She will speak quietly as well.

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