Dungeons and Dragons Phasm 3.5 PBP RPG

Tue, 23rd April, 2019 - 10:28 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Phasm

Phasm

Medium Aberration (Shapechanger)

Hit Dice:

15d8+30 (97 hp)

Initiative:

+6

Speed:

30 ft. (6 squares)

Armor Class:

17 (+2 Dex, +5 natural), touch 12, flat-footed 15

Base Attack/Grapple:

+11/+12

Attack:

Slam +12 melee (1d3+1)

Full Attack:

Slam +12 melee (1d3+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Alternate form, amorphous, resilient, scent, telepathy 100 ft., tremorsense 60 ft.

Saves:

Fort +11, Ref +11, Will +11

Abilities:

Str 12, Dex 15, Con 15, Int 16, Wis 15, Cha 14

Skills:

Bluff +20, Climb +7, Craft (any one) +12, Diplomacy +12, Disguise +20 (+22 acting)*, Intimidate +4, Knowledge (any one) +18, Listen +12, Spot +12, Survival +8

Feats:

Alertness, Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Mobility

Environment:

Underground

Organization:

Solitary

Challenge Rating:

7

Treasure:

Standard

Alignment:

Usually chaotic neutral

Advancement:

15-21 HD (Huge); 22-45 HD (Gargantuan)

Level Adjustment:

-

A phasm is an amorphous creature that can assume the guise of almost any other creature or object. A phasm in its natural form is about 5 feet in diameter and 2 feet high at the center. Swirls of color indicate sensory organs. In this form, a phasm slithers about like an ooze and can attack with a pseudopod. It weighs about 400 pounds.

Phasms can speak Common but prefer telepathic communication.

Combat

When faced with potential danger, a phasm is equally likely to retreat, parley, or attack, as its fancy strikes.

If pursued or harassed, a phasm transforms into the most fearsome creature it knows and attacks. When seriously hurt, it changes to some fast or agile form and tries to escape.

Amorphous (Ex): A phasm in its natural form has immunity to poison, sleep, paralysis, polymorph, and stunning effects. It is not subject to critical hits and, having no clear front or back, cannot be flanked.

Resilient (Ex): A phasm has a +4 racial bonus on Fortitude and Reflex saves (included in the statistics block).

Alternate Form (Su): A phasm can assume any form of Large size or smaller as a standard action. This ability functions as a polymorph spell cast on itself (caster level 15th), except that the phasm does not regain hit points for changing form. A phasm can remain in its alternate form until it chooses to assume a new one or return to its natural form.

Tremorsense (Ex): A phasm can automatically sense the location of anything within 60 feet that is in contact with the ground, so long as it is touching the ground itself.

Skills: *When using shapechange, a phasm gains a +10 circumstance bonus on Disguise checks.


Sponsor Ads:

Latest RPG Post

This is another role playing game, that could work as a play by post game.
I've seen the rules, and they are extensive enough. For creating, a character, new worlds, ships and aliens.
Because, movies, books etc have already been made, doesn't mean an end to creativity.

There, is still room to create new worlds, aliens, characters in this unique universe.
Easy enough to game master, already using the d20 die system.
Anyone interested?

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Search via our Community for:

Dungeons and Dragons Phasm - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2019
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Future Terra II

Automated system to Role-play. No worries about Rules, Dice or updating your Character Sheet, they are taken care of for you. Just immerse in pure Role-playing.
Become A Backer!

See More

RPG Highlights

Ruler Of Kings 2 Text RPG General Discussion: What are your reviews for this Topic? By Krusten 5.2 Days Ago
Crowdfunding For Ruler Of Kings II: What are your reviews for this Topic? By JB 1 Week Ago
Role-players Who Threaten To Leave A Game: What are your reviews for this Topic? By Grimcrow 22nd Dec, 2018 - 12:03pm
Thinking Required For A Text Adventure: What are your reviews for this Topic? By Hunter 24th Nov, 2018 - 5:19pm
Crowdfunding For Future Terra II: What are your reviews for this Topic? By JB 21st Nov, 2018 - 8:15pm
Being The Author: Writing In ROK II: What are your reviews for this Topic? By Adventure 20th Nov, 2018 - 3:56pm
Martial Artist's Guild: What are your reviews for this Topic? By ROK Harker 10th Jun, 2018 - 12:11am
Cavalier's Guild: What are your reviews for this Topic? By ROK Harker 10th Jun, 2018 - 12:09am
Paladin's Guild: What are your reviews for this Topic? By ROK Harker 9th Jun, 2018 - 6:42pm

This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,