Dungeons and Dragons Kraken 3.5 PBP RPG

Tue, 7th July, 2020 - 6:31 am GMT
test Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Kraken

Kraken

Gargantuan Magical Beast (Aquatic)

Hit Dice:

20d10+180 (290 hp)

Initiative:

+4

Speed:

Swim 20 ft. (4 squares)

Armor Class:

20 (-4 size, +14 natural), touch 6, flat-footed 20

Base Attack/Grapple:

+20/+44

Attack:

Tentacle +28 melee (2d8+12/19-20)

Full Attack:

2 tentacles +28 melee (2d8+12/19-20) and 6 arms +23 melee (1d6+6) and bite +23 melee (4d6+6)

Space/Reach:

20 ft./15 ft. (60 ft. with tentacle, 30 ft. with arm)

Special Attacks:

Improved grab, constrict 2d8+12 or 1d6+6

Special Qualities:

Darkvision 60 ft., ink cloud, jet, low-light vision, spell-like abilities

Saves:

Fort +21, Ref +12, Will +13

Abilities:

Str 34, Dex 10, Con 29, Int 21, Wis 20, Cha 20

Skills:

Concentration +21, Diplomacy +7, Hide +0, Intimidate +16, Knowledge (geography) +17, Knowledge (nature) +16, Listen +30, Search +28, Sense Motive +17, Spot +30, Survival +5 (+7 following tracks), Swim +20, Use Magic Device +16

Feats:

Alertness, Blind-Fight, Combat Expertise, Improved Critical (tentacle), Improved Initiative, Improved Trip, Iron Will

Environment:

Temperate aquatic

Organization:

Solitary

Challenge Rating:

12

Treasure:

Triple standard

Alignment:

Usually neutral evil

Advancement:

21-32 HD (Gargantuan); 33-60 HD (Colossal)

Level Adjustment:

-

Six of the beast's tentacles are shorter arms about 30 feet long; the remaining two are nearly 60 feet long and covered with barbs. Its beaklike mouth is located where the tentacles meet the lower portion of its body.

Krakens speak Common and Aquan.

Combat

Krakens strike their opponents with their barbed tentacles, then grab and crush with their arms or drag victims into their huge jaws. An opponent can make sunder attempts against a kraken's tentacles or arms as if they were weapons. A kraken's tentacles have 20 hit points, and its arms have 10 hit points. If a kraken is currently grappling a target with one tentacle or arm, it usually uses another limb to make its attack of opportunity against the sunder attempt. Severing a kraken's tentacle or arm deals damage to the kraken equal to half the limb's full normal hit points. A kraken usually withdraws from combat if it loses both tentacles or three of its arms. A kraken regrows severed limbs in 1d10+10 days.

Improved Grab (Ex): To use this ability, the kraken must hit with an arm or tentacle attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Constrict (Ex): A kraken deals automatic arm or tentacle damage with a successful grapple check.

Jet (Ex): A kraken can jet backward once per round as a full-round action, at a speed of 280 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.

Ink Cloud (Ex): A kraken can emit a cloud of jet-black ink in an 80-foot spread once per minute as a free action. The cloud provides total concealment, which the kraken normally uses to escape a fight that is going badly. Creatures within the cloud are considered to be in darkness.

Spell-Like Abilities: 1/day-control weather, control winds, dominate animal (DC 18), resist energy. Caster level 9th. The save DC is Charisma-based.

Skills: A kraken has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.


Sponsor Ads:

Latest RPG Post

When I get a book of sudoku puzzles, I end up going straight to the hard levels. I have a system to solving it, going for each number one at a time until there are no more options, the doing it again. I'm not above checking the back for a hint!

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Dungeons and Dragons Kraken - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2020
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

RPG Info
Latest Game Topics

Video: Mad Weapon Skills
Highlights
Palace Of Parody: What are your thoughts about this Topic? By California 2.9 Days Ago
Tabletop RPGs vs Video RPGs vs Play By Post RPGs vs Text RPGs: What are your thoughts about this Topic? By Chaospaladin 9th Jun, 2020 - 8:10pm
Text RPG Descriptive Writing: What are your thoughts about this Topic? By Ammon 13th May, 2020 - 9:21pm
Role-playing vs Dice Playing: What are your thoughts about this Topic? By LitRPG 23rd Apr, 2020 - 2:43pm
Winners & Losers In Ruler Of Kings II: What are your thoughts about this Topic? By Ammon 10th Apr, 2020 - 5:30pm
Text RPGs: Reading vs Comprehension: What are your thoughts about this Topic? By Bowjangols 8th Dec, 2019 - 10:32pm
Blind & ROK II Text RPG: What are your thoughts about this Topic? By JB 20th Jul, 2019 - 8:37pm
ROK II Text RPG Testimonials & Reviews: What are your thoughts about this Topic? By Smeowlin 2nd Mar, 2019 - 9:22am
Illusionist's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:17am
Sorcerer's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:15am

Updated every: 59 minutes
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,