Dungeons and Dragons Hell Hound 3.5 PBP RPG

Tue, 16th October, 2018 - 9:41 am GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Hell Hound

Hellhound

Nessian Warhound

Medium Outsider (Evil, Extraplanar, Fire, Lawful)

Large Outsider (Evil, Extraplanar, Fire, Lawful)

Hit Dice:

4d8+4 (22 hp)

12d8+60 (114 hp)

Initiative:

+5

+6

Speed:

40 ft. (8 squares)

40 ft. (8 squares)

Armor Class:

16 (+1 Dex, +5 natural), touch 11, flat-footed 15

24 (-1 size, +2 Dex, +7 natural, +6 +2 chain shirt barding), touch 11, flat-footed 22

Base Attack/Grapple:

+4/+5

+12/+24

Attack:

Bite +5 melee (1d8+1 plus 1d6 fire)

Bite +20 melee (2d6+12/19-20 plus 1d8 fire)

Full Attack:

Bite +5 melee (1d8+1 plus 1d6 fire)

Bite +20 melee (2d6+12/19-20 plus 1d8 fire)

Space/Reach:

5 ft./5 ft.

10 ft./10 ft.

Special Attacks:

Breath weapon, fiery bite

Breath weapon, fiery bite

Special Qualities:

Darkvision 60 ft., immunity to fire, scent, vulnerability to cold

Darkvision 60 ft., immunity to fire, scent, vulnerability to cold

Saves:

Fort +5, Ref +5, Will +4

Fort +13, Ref +10, Will +9

Abilities:

Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 6

Str 26, Dex 14, Con 20, Int 4, Wis 12, Cha 6

Skills:

Hide +13, Jump +12, Listen +7, Move Silently +13, Spot +7, Survival +7*

Hide +17, Jump +19, Listen +18, Move Silently +21, Spot +18, Survival +8*, Tumble +3

Feats:

Improved Initiative, Run, Track B

Alertness, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)

Environment:

A lawful evil-aligned plane

A lawful evil plane

Organization:

Solitary, pair, or pack (5-12)

Solitary, pair, or pack (1-2 Nessian warhounds and 5-12 hell hounds)

Challenge Rating:

3

9

Treasure:

None

+2 chain shirt barding

Alignment:

Always lawful evil

Always lawful evil

Advancement:

5-8 HD (Medium); 9-12 HD (Large)

13-17 HD (Large); 18-24 HD (Huge)

Level Adjustment:

+3 (cohort)

+4 (cohort)

A typical hell hound stands 4-1/2 feet high at the shoulder and weighs 120 pounds.

Hell hounds do not speak but understand Infernal.

Combat

Hell hounds are efficient hunters. A favorite pack tactic is to surround prey quietly, then attack with one or two hounds, driving it toward the rest with their fiery breath. If the prey doesn't run, the pack closes in. Hell hounds track fleeing prey relentlessly.

A hell hound's natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

Breath Weapon (Su): 10-foot cone, once every 2d4 rounds, damage 2d6 fire, Reflex DC 13 half. The save DC is Constitution-based.

Fiery Bite (Su): A hell hound deals an extra 1d6 points of fire damage every time it bites an opponent, as if its bite were a flaming weapon.

Skills: Hell hounds have a +5 racial bonus on Hide and Move Silently checks.

*They also receive a +8 racial bonus on Survival checks when tracking by scent, due to their keen sense of smell.

Nessian Warhound

Nessian warhounds are coalblack mastiffs the size of draft horses, often fitted with shirts of infernal chainmail.

Nessian warhounds resemble hell hounds, except as otherwise noted.

Breath Weapon (Su): 10-foot cone, once every 2d4 rounds, damage 3d6 fire, Reflex DC 21 half. The save DC is Constitution- based.

Fiery Bite (Su): A Nessian warhound deals an extra 1d8 points of fire d a m a g e every time it bites an opponent, as if its bite were a flaming weapon.


Sponsor Ads:

Latest RPG Post

To me this was always a California thing and not a Salt Lake thing. When they started the Utah Comic Con I actually thought it was an off shoot until both of them had events at the same time then I realized they were in competition with each other.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Hell Hound - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By anronrosby 6.8 Days Ago
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 30th Sep, 2018 - 12:31pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By Reader 22nd Sep, 2018 - 10:06pm
RPG Etiquette: Do you think there should be a standard, is there a standard? By Reader 22nd Sep, 2018 - 9:45pm
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 4th Jun, 2018 - 12:25am
Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By KNtoran 7th May, 2018 - 8:04pm
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By KNtoran 10th Sep, 2017 - 3:16am
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By OrkSlobber 10th Sep, 2017 - 12:28am
Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By KNtoran 9th Sep, 2017 - 11:05pm
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am

Updated every: 59 minutes
This site uses cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Privacy and Disclaimer pages.