Dungeons and Dragons Hippogriff 3.5 PBP RPG

Sun, 24th January, 2021 - 2:51 pm GMT
test Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Hippogriff

Hippogriff

Large Magical Beast

Hit Dice:

3d10+9 (25 hp)

Initiative:

+2

Speed:

50 ft. (10 squares), fly 100 ft. (average)

Armor Class:

15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13

Base Attack/Grapple:

+3/+11

Attack:

Claw +6 melee (1d4+4)

Full Attack:

2 claws +6 melee (1d4+4) and bite +1 melee (1d8+2)

Space/Reach:

10 ft./5 ft.

Special Attacks:

-

Special Qualities:

Darkvision 60 ft., low-light vision, scent

Saves:

Fort +6, Ref +5, Will +2

Abilities:

Str 18, Dex 15, Con 16, Int 2, Wis 13, Cha 8

Skills:

Listen +4, Spot +8

Feats:

Dodge, Wingover

Environment:

Temperate hills

Organization:

Solitary, pair, or flight (7-12)

Challenge Rating:

2

Treasure:

None

Alignment:

Always neutral

Advancement:

4-6 HD (Large); 7-9 HD (Huge)

Level Adjustment:

-

Hippogriffs are aggressive flying creatures that combine features of horses and giant eagles. Voracious omnivores, hippogriffs will hunt humanoids as readily as any other meal. A typical hippogriff is 9 feet long, has a wingspan of 20 feet, and weighs 1,000 pounds.

Combat

Hippogriffs dive at their prey and strike with their clawed forelegs. When they cannot dive, they slash with claws and beak. Mated pairs and flights of these creatures attack in concert, diving repeatedly to drive away or kill intruders. Hippogriffs fight to the death to defend their nests and their hatchlings, which are prized as aerial mounts and fetch a handsome price in many civilized areas.

Skills: Hippogriffs have a +4 racial bonus on Spot checks.

Training A Hippogriff

A hippogriff requires training before it can bear a rider in combat.

Training a hippogriff requires six weeks of work and a DC 25 Handle Animal check. Riding a hippogriff requires an exotic saddle. A hippogriff can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Hippogriff eggs are worth 2,000 gp apiece on the open market, while young are worth 3,000 gp each. Professional trainers charge 1,000 gp to rear or train a hippogriff.

Carrying Capacity: A light load for a hippogriff is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.


Sponsor Ads:

Latest RPG Post

First time in the Town

The Dream Whisperer whispers: "Natou there is not time for sleep.... " As you move closer to her the esoteric woman begins to gently speak in a soft tone as one would when attempting to awaken someone that is sleeping. She says,

"Thou must ariseth forthwith, for it be thy destiny to wield the sword of the Ruler of Kings. Take thy book given thee by a wise man. In it willingly write the following… "First time in the Town" for it will be to thy favor."

You awake from sleep just as she says this. Your journal, instead of being where you left it is now laying by your side as it was the day before. As usual, you look around to see who put it there but there is no one to be found.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Dungeons and Dragons Hippogriff - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2021
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,