Dungeons and Dragons Blink Dog 3.5 PBP RPG

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Blink Dog

Blink Dog

Medium Magical Beast

Hit Dice:

4d10 (22 hp)

Initiative:

+3

Speed:

40 ft. (8 squares)

Armor Class:

16 (+3 Dex, +3 natural), touch 13, flat-footed 13

Base Attack/Grapple:

+4/+4

Attack:

Bite +4 melee (1d6)

Full Attack:

Bite +4 melee (1d6)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Blink, darkvision 60 ft., dimension door, low-light vision, scent

Saves:

Fort +4, Ref +7, Will +4

Abilities:

Str 10, Dex 17, Con 10, Int 10, Wis 13, Cha 11

Skills:

Hide +3, Listen +5, Sense Motive +3, Spot +5, Survival +4

Feats:

Iron Will, Run, Track B

Environment:

Temperate plains

Organization:

Solitary, pair, or pack (7-16)

Challenge Rating:

2

Treasure:

None

Alignment:

Usually lawful good

Advancement:

5-7 HD (Medium); 8-12 HD (Large)

Level Adjustment:

+2 (cohort)

The blink dog is an intelligent canine that has a limited teleportation ability.

Blink dogs have their own language, a mixture of barks, yaps, whines, and growls that can transmit complex information.

Combat

Blink dogs hunt in packs, teleporting in a seemingly random fashion until they surround their prey, allowing some of them to take advantage of flanking.

Blink (Su): A blink dog can use blink as the spell (caster level 8th), and can evoke or end the effect as a free action.

Dimension Door (Su): A blink dog can teleport, as dimension door (caster level 8th), once per round as a free action. The ability affects only the blink dog, which never appears within a solid object and can act immediately after teleporting.


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Latest RPG Post

You can definitely make a drow character work.
There's always ways to work around their sunlight sensitivity, but that's probably best handled through background story.
We have a drow in our party (Not evil) who has been on the surface world for near a 100 years (Through enslavement by a fire giant) and has adapted to its harsh light.

It's workable and I love the character itself.
And it's definitely no Driz'zt.

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