Dungeons and Dragons Xeph 3.5 PBP RPG

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Xeph

Xeph, 1st-Level Warrior

Medium Humanoid (Psionic, Xeph)

Hit Dice:

1d8+1 (5 hp)

Initiative:

+1

Speed:

30 ft. (6 squares)

Armor Class:

15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14

Base Attack/Grapple:

+1/+1

Attack:

Rapier +2 melee (1d6/18-20) or longbow +2 ranged (1d8/x3)

Full Attack:

Rapier +2 melee (1d6/18-20) or longbow +2 ranged (1d8/x3)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Burst, darkvision 60 ft.

Saves:

Fort +3, Ref +1, Will -1

Abilities:

Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 8

Skills:

Climb +2, Jump +2

Feats:

Weapon Finesse

Environment:

Warm forest

Organization:

Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)

Challenge Rating:

1/2

Treasure:

Standard

Alignment:

Usually neutral

Advancement:

By character class

Level Adjustment:

+0

Xephs speak their own language and Common.

Combat

Burst (Su): Three times per day, a xeph can increase his or her speed by 10 feet, plus 10 feet per four character levels beyond 1st, to a maximum increase of 30 feet at 9th character level and higher. These bursts of speed are considered a competence bonus to the xeph's base speed. A burst of speed lasts 3 rounds.

The xeph warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.

Xephs as Characters

Xeph characters possess the following racial traits.

  • -2 Strength, +2 Dexterity.

  • Medium size.

  • Xeph base land speed is 30 feet.

  • Darkvision out to 60 feet.

  • Naturally Psionic: Xephs gain 1 bonus power point at 1st level.

  • +1 racial bonus on saving throws against powers, spells, and spell-like effects.

  • Special Qualities (see above): Burst.

  • Racial Feats: A xeph character gains feats according to his or her character class.

  • Automatic Languages: Xeph, Common.

  • Favored Class: Soulknife.

  • Level Adjustment: +0.


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As mentioned here. The system of having new Dungeon Masters for Dungeons & Dragons / Pathfinder via the method mentioned in this Thread will be phased out. Existing Dungeons & Dragons / Pathfinder games will be allowed to continue as normal until their Campaigns have been completed.The first Post of this Thread has been edited to reflect this.

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