Dungeons and Dragons Mercane 3.5 PBP RPG

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Mercane

Mercane

Large Outsider

Hit Dice:

7d8+21 (52 hp)

Initiative:

+2 (Dex)

Speed:

30 ft.

Armor Class:

15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13

Base Attack/Grapple:

+7/+13

Attack:

Masterwork falchion +9(2d4+3) melee

Full Attack:

Masterwork falchion +9/+4 (2d4+3) melee

Space/Reach:

10 ft./10 ft.

Special Qualities:

Spell resistance 25, spell-like abilities, telepathy

Saves:

Fort +8, Ref +7, Will +8

Abilities:

Str 15, Dex 15, Con 16, Int 20, Wis 17, Cha 15

Skills:

Appraise +19, Bluff +12, Diplomacy +12, Gather Information +12, Intimidate +12, Knowledge (arcana) +15, Knowledge (the planes) +15, Listen +13, Profession (bookkeeper) +13, Sense Motive +13, Sleight of Hand +14, Spellcraft +15, Spot +12

Feats:

Combat Expertise, Improved Disarm, Improved Feint

Environment:

Any land and underground

Organization:

Company (1-4 mercanes and 3-18 5th-level fighter bodyguards) or progression (1 mercane, 3 14th-level fighters, 1 21st-level fighter/2nd-level Union Sentinel)

Challenge Rating:

5

Treasure:

Double standard

Alignment:

Always lawful neutral

Advancement:

By character class

Level Adjustment:

+7

Mercanes speak Abyssal, Celestial, Draconic, Infernal, and at least two other languages.

Combat

Spell-Like Abilities: 3/day-dimension door, invisibility; 1/day-secret chest, plane shift. Caster level 14th; save DC 12 + spell level.

Telepathy (Su): Mercanes can communicate telepathically with any creature within 100 feet that has a language.

Skills: Mercanes receive a +4 racial bonus on Appraise checks.

Mercane Characters

A mercane's favored class is wizard. Player character mercanes have a level adjustment of +7.


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I was just wondering would there be anyone interested in playing a text based Startrek Role-playing Game game here?

I've been playing Kntorans Dungeons & Dragons 3.5, and Daishains Dungeons & Dragons 5e, and enjoy playing both.

I'm kind of hoping that an Role-playing Game Startrek, can utilize the same dice system. Also the character creation system, thats used here.

If it's already done, then there is no need to reinvent the wheel and duplicate it here.

However, if not then I wouldn't mind exploring the concept.

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