Behemoth Eagle | Behemoth Gorilla |
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21d8+126 (220 hp) |
21d8+252 (366 hp) |
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+20 (+12 Dex, +8 Superior Initiative) |
+12 (+8 Dex, +4 Improved Initiative) |
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20 ft., fly 160 ft. (poor) |
60 ft., climb 30 ft. |
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24 (+12 Dex, -8 size, +10 natural), touch 14, flat-footed 12 |
38 (+8 Dex, -2 size, +22 natural), touch 16, flat-footed 30 |
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+21/+44 |
+21/+39 |
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Claw +25 (5d10+7) melee |
Claw +29 (4d8+10) melee |
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2 claws +25 (5d10+7) melee, bite +20 (4d12+3) melee |
2 claws +29 (4d8+10) melee, bite +24 (3d10+5) melee |
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30 ft./20 ft. |
20 ft./20 ft. |
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- |
Rend 8d8+20 |
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Evasion, spell resistance 30 |
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Fort +18, Ref +24, Will +16 |
Fort +24, Ref +20, Will +16 |
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Str 25, Dex 34, Con 23, Int 17, Wis 19, Cha 16 |
Str 31, Dex 26, Con 35, Int 6, Wis 15, Cha 12 |
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Diplomacy +27, Jump +3, Knowledge (geography, history, nature, religion, the planes) +27, Listen +30, Search +27, Sense Motive +28, Spot +41, Survival +28 |
Balance +32, Climb +42, Intimidate +25, Jump +34, Move Silently +32, Spot +26 |
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Alertness, Endurance, Flyby Attack, Improved Initiative, Iron Will, Skill Focus (spot), Weapon Finesse |
Dodge, Endurance, Improved Initiative, Iron Will, Mobility, Power Attack, Spring Attack |
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Epic Feats: |
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Any forest, hill, mountains, and plains |
Warm forest and warm mountains |
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Solitary or pair |
Solitary or company (5-8) |
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18 |
19 |
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None |
None |
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Always neutral |
Always neutral |
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21-42 HD (Colossal) |
22-42 HD (Huge) |
Carrying Capacity: A light load for a behemoth eagle is up to 2,400 pounds; a medium load, 2,401-4,800 pounds; and a heavy load, 4,801-7,200 pounds.
Rend (Ex): A behemoth gorilla that hits with both claw attacks latches onto the opponent's body and tears the flesh. This automatically deals an additional 8d8+20 points of damage.
Dungeons and Dragons Behemoth - D&D 3.5 PBP RPG
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