Dungeons and Dragons Cat 3.5 PBP RPG

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Tiny Animal

Hit Dice:

1/2 d8 (2 hp)




30 ft. (6 squares)

Armor Class:

14 (+2 size, +2 Dex), touch 14, flat-footed 12

Base Attack/Grapple:



Claw +4 melee (1d2-4)

Full Attack:

2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4)


2-1/2 ft./0 ft.

Special Attacks:


Special Qualities:

Low-light vision, scent


Fort +2, Ref +4, Will +1


Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7


Balance +10, Climb +6, Hide +14*, Jump +10, Listen +3, Move Silently +6, Spot +3


Weapon Finesse


Temperate plains


Domesticated or solitary

Challenge Rating:




Level Adjustment:


The statistics presented here describe a common housecat.


Cats prefer to sneak up on their prey.

Skills: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.

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This Batman also fought like a regular guy with no added help from kryptonian fluid or high tech suits. I wish they spent a little time on how he became Batman and what tools he had at his disposal.

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