Dungeons and Dragons Nightmare 3.5 PBP RPG

Thu, 26th April, 2018 - 1:20 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Nightmare

Nightmare

Nightmare, Cauchemar

Large Outsider (Evil, Extraplanar)

Huge Outsider (Evil, Extraplanar)

Hit Dice:

6d8+18 (45 hp)

15d8+105 (172 hp)

Initiative:

+6

+6

Speed:

40 ft. (8 squares), fly 90 ft. (good)

40 ft. (8 squares), fly 90 ft. (good)

Armor Class:

24 (-1 size, +2 Dex, +13 natural), touch 11, flat-footed 22

26 (-2 size, +2 Dex, +16 natural), touch 10, flat-footed 24

Base Attack/Grapple:

+6/+14

+15/+33

Attack:

Hoof +9 melee (1d8+4 plus 1d4 fire)

Hoof +23 melee (2d6+10 plus 1d4 fire)

Full Attack:

2 hooves +9 melee (1d8+4 plus 1d4 fire) and bite +4 melee (1d8+2)

2 hooves +23 melee (2d6+10 plus 1d4 fire) and bite +18 melee (2d6+5)

Space/Reach:

10 ft./5 ft.

15 ft./10 ft.

Special Attacks:

Flaming hooves, smoke

Flaming hooves, smoke

Special Qualities:

Astral projection, darkvision 60 ft., etherealness

Astral projection, darkvision 60 ft., etherealness

Saves:

Fort +8, Ref +7, Will +6

Fort +16, Ref +11, Will +10

Abilities:

Str 18, Dex 15, Con 16, Int 13, Wis 13, Cha 12

Str 31, Dex 14, Con 24, Int 16, Wis 12, Cha 12

Skills:

Concentration +12, Diplomacy +3, Intimidate +10, Knowledge (the planes) +10, Listen +12, Move Silently +11, Search +10, Sense Motive +10, Spot +12, Survival +10 (+12 on other planes and following tracks)

Bluff +19, Concentration +25, Diplomacy +5, Disguise +1 (+3 acting), Intimidate +21, Knowledge (arcana) +21, Knowledge (the planes) +21, Listen +21, Move Silently +20, Search +21, Sense Motive +19, Spot +21, Survival +19 (+21 on other planes and following tracks)

Feats:

Alertness, Improved Initiative, Run

Alertness, Cleave, Improved Initiative, Power Attack, Run, Track

Environment:

A evil-aligned plane

A neutral evil plane

Organization:

Solitary Solitary

Solitary

Challenge Rating:

5

11

Treasure:

None

None

Alignment:

Always neutral evil

Always neutral evil

Advancement:

7-10 HD (Large); 11-18 HD (Huge)

-

Level Adjustment:

+4 (cohort)

+4 (cohort)

A nightmare is about the size of a light war horse.

Combat

A nightmare can fight while carrying a rider, but the rider cannot also fight unless he or she succeeds on a Ride check.

A nightmare's natural weapons, as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming damage reduction.

Flaming Hooves (Su): A blow from a nightmare's hooves sets combustible materials alight.

Smoke (Su): During the excitement of battle, a nightmare snorts and neighs with rage. This snorting fills a 15-foot cone with a hot, sulfurous smoke that chokes and blinds opponents. Anyone in the cone must succeed on a DC 16 Fortitude save or take a -2 penalty on all attack and damage rolls until 1d6 minutes after leaving the cone. The cone lasts 1 round, and the nightmare uses it once as a free action during its turn each round. The save DC is Constitution-based.

Because of the smoke it gives off, a nightmare has concealment against creatures 5 feet away and total concealment against creatures 10 feet or farther away. The smoke does not obscure the nightmare's vision at all.

Astral Projection and Etherealness (Su): These abilities function just like the spells of the same names (caster level 20th); a nightmare can use either at will.

Carrying Capacity: A light load for a nightmare is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.

Cauchemar

The cauchemar is a horrible, especially malevolent version of a nightmare. The sight of one of these great horrors bearing down is enough to shake the heart of the boldest champion.

Combat

The save DC for the cauchemar's smoke attack (DC 24) is adjusted for its greater number of Hit Dice and higher Constitution score.

Carrying Capacity: A light load for a cauchemar is up to 612 pounds; a medium load, 613-1,224 pounds; and a heavy load, 1,225-1,840 pounds.


Sponsor Ads:

Latest RPG Post

She will allow the time guven for Perry and Lia to hug, before offering reply that could be heard by all in the room, "To your question, I do what I can to handle the distrust I so very often experience, because I must. Being what I am, as a drow, I can understand why others react with such scrutiny and suspicion." Yet it was more than that, and knew there would be more to say.

"I'm able to deal will such just distrust, in large part by cutting myself off from getting to close to others… Until I find myself being trusted," Zarra says this not knowing if it made sense, that by initially keeping her distance and from getting too close she was able to minimize the pain felt by the distrust that she so often show from others.

That, and by reminding herself just how terrible her own people could be. That it was by proving herself an exception, by being more honest and by her behavior.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Nightmare - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By Gamemaster 16th Mar, 2018 - 3:55pm
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 14th Feb, 2018 - 8:37pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By FairMaiden 21st Jan, 2018 - 1:14pm
RPG Etiquette: Do you think there should be a standard, is there a standard? By play by post 22nd Dec, 2017 - 7:40pm
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By KNtoran 10th Sep, 2017 - 3:16am
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By OrkSlobber 10th Sep, 2017 - 12:28am
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 9th Sep, 2017 - 11:16pm
Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By KNtoran 9th Sep, 2017 - 11:05pm
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am
Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By JB 6th Jan, 2016 - 10:10pm

Updated every: 59 minutes