Dungeons and Dragons Homunculus 3.5 PBP RPG

Thu, 18th October, 2018 - 1:37 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Homunculus

Homunculus

Tiny Construct

Hit Dice:

2d10 (11 hp)

Initiative:

+2

Speed:

20 ft. (4 squares), fly 50 ft. (good)

Armor Class:

14 (+2 Dex, +2 size), touch 14, flat-footed 12

Base Attack/Grapple:

+1/-8

Attack:

Bite +2 melee (1d4-1 plus poison)

Full Attack:

Bite +2 melee (1d4-1 plus poison)

Space/Reach:

2-1/2 ft./0 ft.

Special Attacks:

Poison

Special Qualities:

Construct traits, darkvision 60 ft., low-light vision

Saves:

Fort +0, Ref +4, Will +1

Abilities:

Str 8, Dex 15, Con -, Int 10, Wis 12, Cha 7

Skills:

Hide +14, Listen +4, Spot +4

Feats:

Lightning Reflexes

Environment:

Any

Organization:

Solitary

Challenge Rating:

1

Treasure:

None

Alignment:

Any (same as creator)

Advancement:

3-6 HD (Tiny)

Level Adjustment:

-

A homunculus is a miniature servant created by a wizard. These creatures are weak combatants but make effective spies, messengers, and scouts. A homunculus's creator determines its precise features. Homunculi are little more than tools designed to carry out assigned tasks. They are extensions of their creators, sharing the same alignment and basic nature. A homunculus cannot speak, but the process of creating one links it telepathically with its creator.

It knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet. A homunculus never travels beyond this range willingly, though it can be removed forcibly. If this occurs, the creature does everything in its power to regain contact with its master. An attack that destroys a homunculus deals 2d10 points of damage to its master.

If the creature's master is slain, the homunculus also dies, and its body swiftly melts away into a pool of ichor.

Combat

Homunculi land on their victims and bite with their venomous fangs.

Poison (Ex): Injury, Fortitude DC 13, initial damage sleep for 1 minute, secondary damage sleep for another 5d6 minutes. The save DC is Constitution-based and includes a +2 racial bonus.

Construction

A homunculus is shaped from a mixture of clay, ashes, mandrake root, spring water, and one pint of the creator's own blood. The materials cost 50 gp. The creature's master may assemble the body or hire someone else to do the job. Creating the body requires a DC 12 Craft (sculpting) check or a DC 12 Craft (pottery) check.

After the body is sculpted, it is animated through an extended magical ritual that requires a specially prepared laboratory or workroom, similar to an alchemist's laboratory and costing 500 gp to establish. If the creator is personally constructing the creature's body, the building and ritual can be performed together.

A homunculus with more than 2 Hit Dice can be created, but each additional Hit Die adds +2,000 gp to the cost to create.

Craft Construct, arcane eye, mirror image, mending, caster must be at least 4th level; Price - (never sold); Cost 1,050 gp + 78 XP.


Sponsor Ads:

Latest RPG Post

Out of Character: : Not very good damage rolls, but to make sure the first one does hit, I will add the Bless rolls.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Homunculus - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Future Terra II

Automated system to Role-play. No worries about Rules, Dice or updating your Character Sheet, they are taken care of for you. Just immerse in pure Role-playing.
Become A Backer!

See More

RPG Highlights

Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By anronrosby 1 Week Ago
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 30th Sep, 2018 - 12:31pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By Reader 22nd Sep, 2018 - 10:06pm
RPG Etiquette: Do you think there should be a standard, is there a standard? By Reader 22nd Sep, 2018 - 9:45pm
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 4th Jun, 2018 - 12:25am
Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By KNtoran 7th May, 2018 - 8:04pm
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By KNtoran 10th Sep, 2017 - 3:16am
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By OrkSlobber 10th Sep, 2017 - 12:28am
Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By KNtoran 9th Sep, 2017 - 11:05pm
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am

Updated every: 59 minutes
This site uses cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Privacy and Disclaimer pages.