Dungeons and Dragons Dragonne 3.5 PBP RPG

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Dragonne

Dragonne

Large Magical Beast

Hit Dice:

9d10+27 (76 hp)

Initiative:

+6

Speed:

40 ft. (8 squares), fly 30 ft. (poor)

Armor Class:

18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16

Base Attack/Grapple:

+9/+17

Attack:

Bite +12 melee (2d6+4)

Full Attack:

Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)

Space/Reach:

10 ft./5 ft.

Special Attacks:

Pounce, roar

Special Qualities:

Darkvision 60 ft., low-light vision, scent

Saves:

Fort +9, Ref +8, Will +4

Abilities:

Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12

Skills:

Listen +11, Spot +11

Feats:

Blind-Fight, Combat Reflexes, Improved Initiative, Track

Environment:

Temperate deserts

Organization:

Solitary, pair, or pride (5-10)

Challenge Rating:

7

Treasure:

Double standard

Alignment:

Usually neutral

Advancement:

10-12 HD (Large); 13-27 HD (Huge)

Level Adjustment:

+4 (cohort)

A dragonne possesses huge claws and fangs, and large eyes, usually the color of its scales. A dragonne is about 12 feet long and weighs about 700 pounds.

Dragonnes speak Draconic.

Combat

A dragonne's wings are useful only for short flights, carrying the creature for 10 to 30 minutes at a time. Nevertheless, it uses its wings effectively in battle. If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position.

Pounce (Ex): If a dragonne charges, it can make a full attack in the same round.

Roar (Su): A dragonne can loose a devastating roar every 1d4 rounds. All creatures except dragonnes within 120 feet must succeed on a DC 15 Will save or become fatigued. Those within 30 feet who fail their saves become exhausted. The save DC is Charisma-based.

Skills: Dragonnes have a +4 racial bonus on Listen and Spot checks.

Carrying Capacity: A light load for a dragonne is up to 348 pounds; a medium load, 349-699 pounds, and a heavy load, 700-1,050 pounds.


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Jesla shifts restlessly trying to get more comfortable. Her forearm burns from the branding. Anger boils inside her at the predicament that she is in. She turns her head to look at the tiefling that speaks to her. Her eyes gleam slightly in the darkened cell." Eya is it… I am Jesla. You heard right. They are cowards just as I knew. Damn cowards. Wouldnt even fight me. Men." She almost spits out the word. "They will truly pay for this. In full."

Her chains rattle slightly as she shifts again." I will be patient. We will only have one chance to get out of here. When the time comes we must make the most of it. Let's kill as many as we can on the way out. I do not tolerate being treated like this. She glances at the two men in the cell." Hopefully they are good for something to help us escape. They don't look like much but who knows.... ."

Out of Character: . She will speak quietly as well.

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