Dungeons and Dragons Epic Wizard 3.5 PBP RPG

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Epic Wizard

Hit Die: d4.

Skill Points at Each Additional Level: 2 + Int modifier.

Spells: The wizard's caster level is equal to her class level. The wizard's number of spells per day does not increase after 20th level. Each time the wizard achieves a new level, he or she learns two new spells of any spell levels that he or she can cast (according to his or her new level).

Familiar: The wizards's familiar continues to increase in power. Every two levels beyond 20th the familiar's natural armor and Intelligence each increase by +1. The familiar's spell resistance is equal to the master's class level + 5. At 21st level and again every ten levels higher than 21st, the familiar gains the benefit of the Familiar Spell epic feat for a spell of its master's choice.

Table: The Epic Wizard

Wizard Level

Special

21st

-

22nd

-

23rd

Bonus feat

24th

-

25th

-

26th

Bonus feat

27th

-

28th

-

29th

Bonus feat

30th

-

Familiars at Epic Level

Special abilities granted to a familiar continue to grow as the level of its master increases beyond 20th, as shown on Table: Epic Familiar Special Abilities. Even though the table shows advancement only to 42nd level, that is not the limit. The patterns in the table continue infinitely. Familiar special abilities gained at less than 20th level also continue to improve.

Familiar Spell: The familiar gains the benefit of the Familiar Spell epic feat for the spell its master chooses.

Table: Epic Familiar Special Abilities

Master Class Level

Natural Armor

Int

Special

21st-22nd

+11

16

Familiar Spell

23rd-24th

+12

17

25th-26th

+13

18

27th-28th

+14

19

29th-30th

+15

20

31st-32nd

+16

21

Familiar Spell

33rd-34th

+17

22

35th-36th

+18

23

37th-38th

+19

24

39th-40th

+20

25

41st-42nd

+21

26

Familiar Spell


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Poljen briefly freezes when he feels a familiar sensation of magic tickling his brain. It is not the first time he has felt it, nor will it be the last he is sure. But knowing how many mages are on the field he is not surprised, almost ready for it. He snarls as he manages to shrug off the enchantment, then turns his attention to more tangible threats.

He decides to continue taunting the half-dragon. "Cyanwrath! Was that another blue dragon killed by your incompetence? I am only sorry it was not the Silver Blaze that ended its life! The Cult will probably give you no more chances! Lennithon, Glazhael, Chuth, all dead by a group you let live! We freed your captives after Greenest! Stole masks of your dragon overlords! And how many important lieutenants have we slain? Oh, I forgot the flying castle we took from your masters and mistresses! I have lost count of the scores of foot soldiers we have left in our wake! And now, the Silver Blaze comes to remove you from the field as well!"

Out of Character: : Same routine. The guy right in our grill is the obvious choice for attacks, and I suppose Mari will work on him as well. If he drops prior to or during Poljen's turn, the barbarian will continue forward, favoring attacks on mages. Let me know if an AoO presents itself, please.

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