Dungeons and Dragons Epic Rogue 3.5 PBP RPG

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Epic Rogue

Hit Die: d6.

Skill Points at Each Additional Level: 8 + Int modifier.

Sneak Attack: The epic rogue's sneak attack damage increases by +1d6 at every odd-numbered level.

Special Abilities: The rogue does not gain additional rogue special abilities after 19th level, but can choose one of the rogue class special abilities (crippling strike, defensive roll, improved evasion, opportunist, skill mastery, or slippery mind) instead of a bonus feat.

Trap Sense (Ex): The epic rogue's bonus increases by +1 every three levels higher than 18th.

Bonus Feats: The epic rogue gains a bonus feat (selected from the list of epic rogue feats) every four levels after 20th.

Epic Rogue Bonus Feat List: Blinding Speed, Combat Archery, Dexterous Fortitude, Dexterous Will, Epic Dodge, Epic Reputation, Epic Skill Focus, Epic Speed, Improved Combat Reflexes, Improved Sneak Attack, Legendary Climber, Lingering Damage, Self-Concealment, Sneak Attack of Opportunity, Spellcasting Harrier, Superior Initiative, Trap Sense, Uncanny Accuracy. The rogue may choose a special rogue ability instead of a bonus feat.

Table: The Epic Rogue

Rogue Level

Special

21st

Sneak attack +11d6, trap sense +7

22nd

-

23rd

Sneak attack +12d6

24th

Trap sense +8, bonus feat

25th

Sneak attack +13d6

26th

-

27th

Sneak attack +14d6, trap sense +9

28th

Bonus feat

29th

Sneak attack +15d6

30th

Trap sense +10


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Times when you were back at home with your grandma. You doubt yourself and if you should have even begun this journey. "Why leave the safety of where you grew up to now put yourself in danger?" she asks herself with a big sigh. She looks back to see if the imp is coming as she continues her thoughts, "You should have stayed home, maybe grandma needs help!" she debates with herself but she knows its just cowardice creeping in.

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