Dungeons and Dragons Giant Bee 3.5 PBP RPG

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Giant Bee

Giant Bee

Medium Vermin

Hit Dice:

3d8 (13 hp)

Initiative:

+2

Speed:

20 ft. (4 squares), fly 80 ft. (good)

Armor Class:

14 (+2 Dex, +2 natural), touch 12, flat-footed 12

Base Attack/Grapple:

+2/+2

Attack:

Sting +2 melee (1d4 plus poison)

Full Attack:

Sting +2 melee (1d4 plus poison)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Poison

Special Qualities:

Darkvision 60 ft., vermin traits

Saves:

Fort +3, Ref +3, Will +2

Abilities:

Str 11, Dex 14, Con 11, Int -, Wis 12, Cha 9

Skills:

Spot +5, Survival +1*

Feats:

-

Environment:

Temperate plains

Organization:

Solitary, buzz (2-5), or hive (11-20)

Challenge Rating:

1

Treasure:

No coins; 1/4 goods (honey only); no items

Advancement:

4-6 HD (Medium); 7-9 HD (Large)

Level Adjustment:

-

Although many times larger, growing to a length of about 5 feet, giant bees behave generally the same as their smaller cousins. Giant bees are usually not aggressive except when defending themselves or their hive.

Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage 1d4 Con. The save DC is Constitution-based. A giant bee that successfully stings another creature pulls away, leaving its stinger in the creature. The bee then dies.

Skills: Giant bees have a +4 racial bonus on Spot checks. *They also have a +4 racial bonus on Survival checks to orient themselves.


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Can we just hand wave all the logistics at this point? I'm fine with 'we are all safely together again at the feast'. We are making this a lot more complicated than it needs to be. I haven't worried about the specifics of it since it isn't a combat. I'm expecting Daishain to fade to Black this chapter at any minute and for us to level up *smile*.

As to needing a leader Cinder. You should have seen the group without one. Half the party were loners who would just wander off doing their own thing. Lia told the other characters that we were basically a group of people travelling in the same direction. We weren't an adventuring party at that time. I agree with you Cinder regarding mundane tasks. It bogs the game down unnecessarily to wait to be told what to do in that manner. I'm all about keeping the game moving.

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