Dungeons and Dragons Salamander 3.5 PBP RPG

Fri, 20th April, 2018 - 6:14 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Salamander

Flamebrother Salamander

Average Salamander

Noble Salamander

Small Outsider (Extraplanar, Fire)

Medium Outsider (Extraplanar, Fire)

Large Outsider (Extraplanar, Fire)

Hit Dice:

4d8+8 (26 hp)

9d8+18 (58 hp)

15d8+45 (112 hp)

Initiative:

+1

+1

+1

Speed:

20 ft. (4 squares)

20 ft. (4 squares)

20 ft. (4 squares)

Armor Class:

19 (+1 size, +1 Dex, +7 natural), touch 12, flat-footed 18

18 (+1 Dex, +7 natural), touch 11, flat-footed 17

18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17

Base Attack/Grapple:

+4/+1

+9/+11

+15/+25

Attack:

Spear +6 melee (1d6+1/x3 plus 1d6 fire)

Spear +11 melee (1d8+3/x3 plus 1d6 fire)

+3 longspear +23 melee (1d8+9/x3 plus 1d8 fire)

Full Attack:

Spear +6 melee (1d6+1/x3 plus 1d6 fire) and tail slap +4 melee (1d4 plus 1d6 fire)

Spear +11/+6 melee (1d8+3/x3 plus 1d6 fire) and tail slap +9 melee (2d6+1 plus 1d6 fire)

+3 longspear +23/+18/+13 melee (1d8+9/x3 plus 1d8 fire) and tail slap +18 melee (2d8+3 plus 1d8 fire)

Space/Reach:

5 ft./5 ft.

5 ft./5 ft. (10 ft. with tail)

10 ft./10 ft. (20 ft. with tail or longspear)

Special Attacks:

Constrict 1d4 plus 1d6 fire, heat, improved grab

Constrict 2d6+1 plus 1d6 fire, heat, improved grab

Constrict 2d8+3 plus 1d8 fire, heat, improved grab, spell-like abilities

Special Qualities:

Darkvision 60 ft., immunity to fire, vulnerability to cold

Damage reduction 10/magic, darkvision 60 ft., immunity to fire, vulnerability to cold

Damage reduction 15/magic, darkvision 60 ft., immunity to fire, vulnerability to cold

Saves:

Fort +6, Ref +5, Will +6

Fort +8, Ref +7, Will +8

Fort +12, Ref +10, Will +11

Abilities:

Str 12, Dex 13, Con 14, Int 14, Wis 15, Cha 13

Str 14, Dex 13, Con 14, Int 14, Wis 15, Cha 13

Str 22, Dex 13, Con 16, Int 16, Wis 15, Cha 15

Skills:

Craft (blacksmithing) +8, Hide +12, Listen +11, Move Silently +6, Spot +11

Bluff +11, Craft (blacksmithing) +19, Diplomacy +3, Disguise +1 (+3 acting), Hide +11, Intimidate +3, Listen +8, Move Silently +11,Search +12, Spot +8

Bluff +19, Craft (blacksmithing) +25, Diplomacy +4, Hide +15, Intimidate +4, Listen +13, Move Silently +17, Spot +13

Feats:

Alertness, Multiattack

Alertness, Multiattack, Power Attack

Alertness, Cleave, Great Cleave, Multiattack, Power Attack, Skill Focus (Craft [blacksmithing])

Environment:

Elemental Plane of Fire

Elemental Plane of Fire

Elemental Plane of Fire

Organization:

Solitary, pair, or cluster (3-5)

Solitary, pair, or cluster (3-5)

Solitary, pair, or noble party (9-14)

Challenge Rating:

3

6

10

Treasure:

Standard (nonflammables only)

Standard (nonflammables only)

Double standard (nonflammables only) and +3 longspear

Alignment:

Usually evil (any)

Usually evil (any)

Usually evil (any)

Advancement:

4-6 HD (Small)

8-14 HD (Medium)

16-21 HD (Large); 22-45 HD (Huge)

Level Adjustment:

+4

+5

-

Salamanders speak Ignan. Some average salamanders and all nobles also speak Common.

Combat

If a salamander has damage reduction, its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check. A noble salamander can constrict multiple creatures simultaneously, provided they are all at least two sizes smaller than it.

Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders' metallic weapons also conduct this heat.

Improved Grab (Ex): To use this ability, a salamander must hit a creature of up to one size larger than itself with its tail slap attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Spell-Like Abilities: (Noble salamanders only) 3/day-burning hands (DC 13), fireball (DC 15), flaming sphere (DC 14), wall of fire (DC 16); 1/day-dispel magic, summon monster VII (Huge fire elemental). Caster level 15th. The save DCs are Charisma-based.

Skills: Salamanders have a +4 racial bonus on Craft (blacksmithing) checks.

Feats: Salamanders have the Multiattack feat even though they do not have the requisite three natural weapons.


Sponsor Ads:

Latest RPG Post

Is the world of Medieval still open, or is it closed because of [too] many players?

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Salamander - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2018
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By Gamemaster 16th Mar, 2018 - 3:55pm
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 14th Feb, 2018 - 8:37pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By FairMaiden 21st Jan, 2018 - 1:14pm
RPG Etiquette: Do you think there should be a standard, is there a standard? By play by post 22nd Dec, 2017 - 7:40pm
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By KNtoran 10th Sep, 2017 - 3:16am
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By OrkSlobber 10th Sep, 2017 - 12:28am
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 9th Sep, 2017 - 11:16pm
Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By KNtoran 9th Sep, 2017 - 11:05pm
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am
Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By JB 6th Jan, 2016 - 10:10pm

Updated every: 59 minutes