Dungeons and Dragons Nymph 3.5 PBP RPG

Wed, 17th July, 2019 - 10:44 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Nymph

Nymph

Medium Fey

Hit Dice:

6d6+6 (27 hp)

Initiative:

+3

Speed:

30 ft. (6 squares), swim 20 ft.

Armor Class:

17 (+3 Dex, +4 deflection), touch 17, flat-footed 14

Base Attack/Grapple:

+3/+3

Attack:

Dagger +6 melee (1d4/19-20)

Full Attack:

Dagger +6 melee (1d4/19-20)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Blinding beauty, spells, spell-like abilities, stunning glance

Special Qualities:

Damage reduction 10/cold iron, low-light vision, unearthly grace, wild empathy

Saves:

Fort +7, Ref +12, Will +12

Abilities:

Str 10, Dex 17, Con 12, Int 16, Wis 17, Cha 19

Skills:

Concentration +10, Diplomacy +6, Escape Artist +12, Handle Animal +13, Heal +12, Hide +12, Listen +12, Move Silently +12, Ride +5, Sense Motive +12, Spot +12, Swim +8, Use Rope +3 (+5 with bindings)

Feats:

Combat Casting, Dodge, Weapon Finesse

Environment:

Temperate forests

Organization:

Solitary

Challenge Rating:

7

Treasure:

Standard

Alignment:

Usually chaotic good

Advancement:

7-12 HD (Medium)

Level Adjustment:

+7

A nymph is about the height and weight of a female elf.

Nymphs speak Sylvan and Common.

Combat

Blinding Beauty (Su): This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed on a DC 17 Fortitude save or be blinded permanently as though by the blindness spell. A nymph can suppress or resume this ability as a free action.

The save DC is Charisma-based.

Spell-Like Abilities: 1/day-dimension door. Caster level 7th.

Spells: A nymph casts divine spells as a 7th-level druid.

Typical Druid Spells Prepared (6/5/4/3/1, save DC 13 + spell level): 0-cure minor wounds, detect magic, flare, guidance, light, resistance; 1st-calm animal, cure light wounds, entangle, longstrider, speak with animals; 2nd-barkskin, heat metal, lesser restoration, tree shape; 3rd- call lightning, cure moderate wounds, protection from energy; 4th-rusting grasp.

Stunning Glance (Su): As a standard action, a wrathful nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC 17 Fortitude save or be stunned for 2d4 rounds. The save DC is Charisma-based.

Unearthly Grace (Su): A nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class. (The statistics block already reflects these bonuses).

Wild Empathy (Ex): This power works like the druid's wild empathy class feature, except that a nymph has a +6 racial bonus on the check.

Skills: A nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line.


Sponsor Ads:

Latest RPG Post

If there'd be Role-playing Game etiquette it'd be (According to me)
- Don't take the spotlight from others
- be kind as a player, be thorough as a character
- set your boundaries toward others, don't flip your lid when other cross a boundary they have no knowledge of.
- Talk about problems instead of having them boil inside you.
- make the game exciting together.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Search via our Community for:

Dungeons and Dragons Nymph - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2019
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Fighter's Guild: What are your thoughts about this Topic? By Ammon 16th May, 2019 - 12:16am
Barbarian's Guild: What are your thoughts about this Topic? By Ammon 9th Apr, 2019 - 8:29pm
Assassin's Guild: What are your thoughts about this Topic? By Ashashin 18th Nov, 2018 - 10:22pm
Alchemist's Guild: What are your thoughts about this Topic? By warlock 24th Aug, 2018 - 6:31pm
Bard's Guild: What are your thoughts about this Topic? By Wizard 1st Jul, 2018 - 10:05pm
Emissary's Guild: What are your thoughts about this Topic? By Wizard 1st Jul, 2018 - 10:03pm
Ranger's Guild: What are your thoughts about this Topic? By Wizard 1st Jul, 2018 - 6:40pm
Druid's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:21am
Cleric's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:20am
Rogue's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:18am

This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,