Dungeons and Dragons Destrachan 3.5 PBP RPG

Fri, 23rd August, 2019 - 10:29 pm GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Destrachan

Destrachan

Large Aberration

Hit Dice:

8d8+24 (60 hp)

Initiative:

+5

Speed:

30 ft. (6 squares)

Armor Class:

18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17

Base Attack/Grapple:

+6/+14

Attack:

Claw +9 melee (1d6+4)

Full Attack:

2 claws +9 melee (1d6+4)

Space/Reach:

10 ft./5 ft.

Special Attacks:

Destructive harmonics

Special Qualities:

Blindsight 100 ft., immunities, protection from sonics

Saves:

Fort +5, Ref +5, Will +10

Abilities:

Str 18, Dex 12, Con 16, Int 12, Wis 18, Cha 12

Skills:

Hide +8, Listen +25, Move Silently +7, Survival +9

Feats:

Dodge, Improved Initiative, Lightning Reflexes

Environment:

Underground

Organization:

Solitary or pack (3-5)

Challenge Rating:

8

Treasure:

None

Alignment:

Usually neutral evil

Advancement:

9-16 HD (Large); 17-24 HD (Huge)

Level Adjustment:

-

The dungeon-dwelling destrachan looks like some bizarre, nonintelligent beast, but it's an incredibly evil and crafty sadist. A destrachan has a pair of complex, three-part ears that it can adjust to be more or less sensitive to various sounds. It is blind, yet hunts with a sense of hearing more precise than most creatures' sight.

From its tubular mouth a destrachan emits carefully focused harmonics, producing sonic energy so powerful it can shatter a stone wall. So skilled is a destrachan at controlling the sounds it emits that it can choose what type of material to affect with its attack.

A destrachan is about 10 feet long from its mouth to the tip of the tail and weighs about 4,000 pounds.

A destrachan speaks no language but understands Common. If a destrachan must communicate, it does so through action.

Combat

A destrachan uses its claws only as a last resort or to finish off foes weakened by its sonic attacks. It often enters battle with surprise if possible. It first focuses on destroying metal armor and weapons and then changes to harmonics that disrupt flesh.

Destructive Harmonics (Su): A destrachan can blast sonic energy in a cone up to 80 feet long. It can also use this attack to affect any creatures or objects within a 30-foot radius. It can tune the harmonics of this destructive power to affect different types of targets. All save DCs are Charisma-based.

Flesh: Disrupting tissue and rending bone, this attack deals 4d6 points of damage to all within the area (Reflex DC 15 half ).

Nerves: A destrachan can focus its harmonics to knock out foes rather than slay them. This attack deals 6d6 points of nonlethal damage to all within the area (Reflex DC 15 half ).

Material: When using this form of harmonics, a destrachan chooses wood, stone, metal, or glass. All objects made of that material within the area must succeed on a DC 15 Fortitude save or shatter. Objects (or portions of objects) that have up to 30 hit points are potentially affected by this attack.

Blindsight (Ex): A destrachan can use hearing to ascertain all foes within 100 feet as a sighted creature would.

Immunities: Destrachans have immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.

Protection from Sonics (Ex): While they can be affected by loud noises and sonic spells (such as ghost sound or silence), destrachans are less vulnerable to sonic attacks (+4 circumstance bonus on all saves) because they can protect their ears. A destrachan whose sense of hearing is impaired is effectively blinded, and all targets are treated as having total concealment.

Skills: A destrachan has a +10 racial bonus on Listen checks.


Sponsor Ads:

Latest RPG Post

Does anyone here play or run any Palladium books Role-playing Games? I have been running Beyond The Supernatural, RIFTS, Fantasy, Nightbane, Ninjas and Superspies and Heroes Unlimited for years. I'm always the GM, never the player.

What are your favorite books?

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



Search via our Community for:

Dungeons and Dragons Destrachan - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2019
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Future Terra II

Automated system to Role-play. No worries about Rules, Dice or updating your Character Sheet, they are taken care of for you. Just immerse in pure Role-playing.
Become A Backer!

See More

RPG Highlights

Blind & ROK II Text RPG: What are your thoughts about this Topic? By JB 20th Jul, 2019 - 8:37pm
Role-playing vs Dice Playing: What are your thoughts about this Topic? By Stacia 4th Apr, 2019 - 10:42pm
ROK II Text RPG Testimonials & Reviews: What are your thoughts about this Topic? By Smeowlin 2nd Mar, 2019 - 9:22am
Tabletop RPGs vs Video RPGs vs Play By Post RPGs vs Text RPGs: What are your thoughts about this Topic? By Gamemaster 18th Dec, 2018 - 8:30pm
Text RPGs: Reading vs Comprehension: What are your thoughts about this Topic? By Strellers 1st Dec, 2018 - 5:07pm
Palace Of Parody: What are your thoughts about this Topic? By Strellers 30th Nov, 2018 - 5:06pm
Illusionist's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:17am
Sorcerer's Guild: What are your thoughts about this Topic? By ROK Harker 10th Jun, 2018 - 12:15am
Winners & Losers In Ruler Of Kings II: What are your thoughts about this Topic? By JB 13th Apr, 2017 - 12:44am
Text RPG Descriptive Writing: What are your thoughts about this Topic? By LitRPG 17th Mar, 2017 - 5:15pm

Updated every: 59 minutes
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,