Dungeons and Dragons Expert 3.5 PBP RPG

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Expert

Hit Die: d6.

Class Skills

The expert can choose any ten skills to be class skills.

Skill Points at 1st Level: (6 + Int modifier) x4.

Skill Points at Each Additional Level: 6 + Int modifier.

Table: The Expert

Level

Base Attack

Bonus

Fort

Save

Ref

Save

Will

Save

1st

+0

+0

+0

+2

2nd

+1

+0

+0

+3

3rd

+2

+1

+1

+3

4th

+3

+1

+1

+4

5th

+3

+1

+1

+4

6th

+4

+2

+2

+5

7th

+5

+2

+2

+5

8th

+6/+1

+2

+2

+6

9th

+6/+1

+3

+3

+6

10th

+7/+2

+3

+3

+7

11th

+8/+3

+3

+3

+7

12th

+9/+4

+4

+4

+8

13th

+9/+4

+4

+4

+8

14th

+10/+5

+4

+4

+9

15th

+11/+6/+1

+5

+5

+9

16th

+12/+7/+2

+5

+5

+10

17th

+12/+7/+2

+5

+5

+10

18th

+13/+8/+3

+6

+6

+11

19th

+14/+9/+4

+6

+6

+11

20th

+15/+10/+5

+6

+6

+12

Class Features

The following is a class feature of the expert NPC class.

Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.


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I think I'd have it be something more common, like in the movie Unbreakable. Although not necessarily water and it would have to be large amounts… like Bruce Willis in the pool.

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