Dungeons and Dragons Aristocrat 3.5 PBP RPG

Tue, 25th June, 2019 - 7:36 pm GMT
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Aristocrat

Hit Die: d8.

Class Skills

The aristocrat's class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (all skills taken individually) (Int), Listen (Wis), Perform (Cha), Ride (Dex), Sense Motive (Wis), Speak Language, Spot (Wis), Swim (Str), and Survival (Wis).

Skill Points at 1st Level: (4 + Int modifier) x4.

Skill Points at Each Additional Level: 4 + Int modifier.

Table: The Aristocrat

Level

Base Attack

Bonus

Fort

Save

Ref

Save

Will

Save

1st

+0

+0

+0

+2

2nd

+1

+0

+0

+3

3rd

+2

+1

+1

+3

4th

+3

+1

+1

+4

5th

+3

+1

+1

+4

6th

+4

+2

+2

+5

7th

+5

+2

+2

+5

8th

+6/+1

+2

+2

+6

9th

+6/+1

+3

+3

+6

10th

+7/+2

+3

+3

+7

11th

+8/+3

+3

+3

+7

12th

+9/+4

+4

+4

+8

13th

+9/+4

+4

+4

+8

14th

+10/+5

+4

+4

+9

15th

+11/+6/+1

+5

+5

+9

16th

+12/+7/+2

+5

+5

+10

17th

+12/+7/+2

+5

+5

+10

18th

+13/+8/+3

+6

+6

+11

19th

+14/+9/+4

+6

+6

+11

20th

+15/+10/+5

+6

+6

+12

Class Features

The following is a class feature of the aristocrat NPC class.

Weapon and Armor Proficiency: The aristocrat is proficient in the use of all simple and martial weapons and with all types of armor and shields.


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I think this would be a great idea for a role playing game, play by post.
I have seen the rule book, the core stats use four six sided dice, added to 48. Stats, like strength, health, agility etc.
Entering the game, as a colonial marine, fighting aliens. But, not every mission being a "Bug hunt," maybe its exploration, espionage? Or a rescue?

I think it would be a novel idea, creating a world where characters, create their own story. It could be a recon, military takeover, peacekeeping, investigation, civil order.
We are all familiar with the Alien movies, but that's only a glimpse of their world.

If there would be enough interest, I don't think it would be to hard to game master it. There is enough information available to create a character. Plus a world to interract in, and create.

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