Dungeons and Dragons Half-Orcs 3.5 PBP RPG

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Half-Orcs

  • +2 Strength, -2 Intelligence, -2 Charisma.

A half-orc's starting Intelligence score is always at least 3. If this adjustment would lower the character's score to 1 or 2, his score is nevertheless 3.

  • Medium: As Medium creatures, half-orcs have no special bonuses or penalties due to their size.

  • Half-orc base land speed is 30 feet.

  • Darkvision: Half-orcs (and orcs) can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and half-orcs can function just fine with no light at all.

  • Orc Blood: For all effects related to race, a half-orc is considered an orc.

  • Automatic Languages: Common and Orc. Bonus Languages: Draconic, Giant, Gnoll, Goblin, and Abyssal.

  • Favored Class: Barbarian. A multiclass half-orc's barbarian class does not count when determining whether he takes an experience point penalty.


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But that is also why it sometimes pays to have a premium membership here. Why? Because, then you can send a private message to the Dungeon master.

Agree, with the GK here, there are no stupid questions. Only, a lack of communication. Some people may be more patient than others.

But it pays to listen to constructive criticism, with the operative word being constructive here. Especially, if it comes from the Dungeon master, whom has a greater responsibility.

To make the game more interesting, engaging, in addition to being a peacemaker of sorts.

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