Dungeons and Dragons Multiplying 3.5 PBP RPG

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Multiplying

Sometimes a rule makes you multiply a number or a die roll. As long as you're applying a single multiplier, multiply the number normally. When two or more multipliers apply to any abstract value (such as a modifier or a die roll), however, combine them into a single multiple, with each extra multiple adding 1 less than its value to the first multiple. Thus, a double (x2) and a double (x2) applied to the same number results in a triple (x3, because 2 + 1 = 3).

When applying multipliers to real-world values (such as weight or distance), normal rules of math apply instead. A creature whose size doubles (thus multiplying its weight by 8) and then is turned to stone (which would multiply its weight by a factor of roughly 3) now weighs about 24 times normal, not 10 times normal. Similarly, a blinded creature attempting to negotiate difficult terrain would count each square as 4 squares (doubling the cost twice, for a total multiplier of x4), rather than as 3 squares (adding 100% twice).


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Velon climbs on through the hole with the others and is quickly at this shady bridge. He looks at the far side and feels he'd be pushing the limits of the reaching, stretching feeling he has when he first uses his misty step ability. "Ah, yeah, this isn't how I'm going to die." He is reminded of the time he thought he was going to drown letting the lizardfolk drag him underwater into the castle in the swamp and shudders a tiny bit. He looks to Lia and his broom. "You know I look good trying to ride that thing, like a bull riding a chicken. Better that than dead though, it seems!"

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