Dungeons and Dragons Magic Traps 3.5 PBP RPG

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Magic Traps

Many spells can be used to create dangerous traps. Unless the spell or item description states otherwise, assume the following to be true.

  • A successful Search check (DC 25 + spell level) made by a rogue (and only a rogue) detects a magic trap before it goes off. Other characters have no chance to find a magic trap with a Search check.

  • Magic traps permit a saving throw in order to avoid the effect (DC 10 + spell level x 1.5).

  • Magic traps may be disarmed by a rogue (and only a rogue) with a successful Disable Device check (DC 25 + spell level).


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It wasn't really all that surprising to the drow, her decisive kills, given the sort of employ she placed herself in. Some have even told her it must be in the blood, but she tries to ignore such comments.

Looking to Oswald she asks while pulling down the cloth covering her face, "So shall we continue or shall we wait for the fair one's permission." The drow's description of Lia was appropriate, yet with a hint of snark as the other possibly see the smallest hint of a smile on Zarra's otherwise serious demeanor.

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