World of Medieval Dice

Sun, 24th February, 2019 - 12:16 am GMT

WoM Dice Steps

To use this online Dice you must be a Player in the World of Medieval, otherwise it is not of much worth to you because the Dice here specifically deals with the World of Medieval system of play.

1. Your FIRST step is to ensure you are logged into the Community. Then go to the Dice Options Page.
2. From here you will see TWO Dice options, select the one for here. Check the below information for your Username / Character name and then press the "Roll Dice" button.
3. After you press the button you will get a confirmation page of rolls. You can print this out if you like. It reflects all the rolls for a CURRENT event (not for multi events). The GM is also Emailed a copy with the below information and the roll results.
4. After receiving ALL the rolls of each player in the event THEN the battle will be calculated.

Dice Rules


Calculating battles takes a lot of work for the GM so make sure you input the CORRECT information below.

Fill in ALL Fields - Fields You Miss Will Be Ignored!

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World of Medieval Combat Dice Generator

FAQ: Dice For Medieval Events
Player Name:
If you see no name to the right then you need to access this page via HERE otherwise nothing will be sent to the GM.
as
Body:
Input the current Body of your Character:
Mind:
Input the current Mind of your Character:
Soul:
Input the current Soul of your Character:
Weapon:
You can select Weapon 2 ONLY if you are a Warrior, other wise you fight with ONE weapon. Which weapon are you using in this battle:
Weapon 1


Weapon 2
Character Type:
Current Hit Points:
Current Armor Rating:
Specific Battle Explanation?
This is OPTIONAL if you are doing something unusual or unique otherwise the GM will just follow Party Order
Online DicePress ONCE:
Check if all is CORRECT first and then press this button ONCE only:

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Latest RPG Post

Just as in in ROK II, for character building to be automated, for rolls and checks to be made there needs to be instructions from somewhere to make it happen - this is where coding is necessary. The process of FT2 is to concentrate on getting a player in a game with a character as quick as possible without having someone to tell them the rules about character creation or how to format their character sheet correctly. The idea is to concentrate on role-play regardless to when players join in or leave for that matter.

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NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.



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