|
Xeph, 1st-Level Warrior |
|
Medium Humanoid (Psionic, Xeph) |
Hit Dice: |
1d8+1 (5 hp) |
Initiative: |
+1 |
Speed: |
30 ft. (6 squares) |
Armor Class: |
15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14 |
Base Attack/Grapple: |
+1/+1 |
Attack: |
Rapier +2 melee (1d6/18-20) or longbow +2 ranged (1d8/x3) |
Full Attack: |
Rapier +2 melee (1d6/18-20) or longbow +2 ranged (1d8/x3) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
- |
Special Qualities: |
Burst, darkvision 60 ft. |
Saves: |
Fort +3, Ref +1, Will -1 |
Abilities: |
Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 8 |
Skills: |
Climb +2, Jump +2 |
Feats: |
Weapon Finesse |
Environment: |
Warm forest |
Organization: |
Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) |
Challenge Rating: |
1/2 |
Treasure: |
Standard |
Alignment: |
Usually neutral |
Advancement: |
By character class |
Level Adjustment: |
+0 |
Xephs speak their own language and Common. Burst (Su): Three times per day, a xeph can increase his or her speed by 10 feet, plus 10 feet per four character levels beyond 1st, to a maximum increase of 30 feet at 9th character level and higher. These bursts of speed are considered a competence bonus to the xeph's base speed. A burst of speed lasts 3 rounds. The xeph warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. Xeph characters possess the following racial traits. -2 Strength, +2 Dexterity. Medium size. Xeph base land speed is 30 feet. Darkvision out to 60 feet. Naturally Psionic: Xephs gain 1 bonus power point at 1st level. +1 racial bonus on saving throws against powers, spells, and spell-like effects. Special Qualities (see above): Burst. Racial Feats: A xeph character gains feats according to his or her character class. Automatic Languages: Xeph, Common. Favored Class: Soulknife. Level Adjustment: +0.
News: Latest Comments
|
|
Yes we do. All GMs are welcomed and facilities will be set up for you to run your own RP if you have some players already.
[See Similar Topics]
|
|
|
|
Site Stats Based On Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. |