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Wyvern |
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Large Dragon |
Hit Dice: |
7d12+14 (59 hp) |
Initiative: |
+1 |
Speed: |
20 ft. (4 squares), fly 60 ft. (poor) |
Armor Class: |
18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17 |
Base Attack/Grapple: |
+7/+15 |
Attack: |
Sting +10 melee (1d6+4 plus poison) or talon +10 melee (2d6+4) or bite +10 melee (2d8+4) |
Full Attack: |
Sting +10 melee (1d6+4 plus poison) and bite +8 melee (2d8+4) and 2 wings +8 melee (1d8+2) and 2 talons +8 melee (2d6+4) |
Space/Reach: |
10 ft./5 ft. |
Special Attacks: |
Poison, improved grab |
Special Qualities: |
Darkvision 60 ft., immunity to sleep and paralysis, low-light vision, scent |
Saves: |
Fort +7, Ref +6, Will +6 |
Abilities: |
Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9 |
Skills: |
Hide +7, Listen +13, Move Silently +11, Spot +16 |
Feats: |
Ability Focus (poison), Alertness, Flyby Attack, Multiattack B |
Environment: |
Warm hills |
Organization: |
Solitary, pair, or flight (3-6) |
Challenge Rating: |
6 |
Treasure: |
Standard |
Alignment: |
Usually neutral |
Advancement: |
8-10 HD (Huge); 11-21 HD (Gargantuan) |
Level Adjustment: |
- |
A distant cousin to the true dragons, the wyvern is a huge flying lizard with a poisonous stinger in its tail. A wyvern's body is 15 feet long, and dark brown to gray; half that length is tail. Its wingspan is about 20 feet. A wyvern weighs about one ton. Wyverns speak Draconic, but usually don't bother with anything more elaborate than a loud hiss or a deep-throated growl much like that of a bull alligator. Wyverns are rather stupid but always aggressive: They attack nearly anything that isn't obviously more powerful than themselves. A wyvern dives from the air, snatching the opponent with its talons and stinging it to death. A wyvern can slash with its talons only when making a flyby attack. Improved Grab (Ex): To use this ability, a wyvern must hit with its talons. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and stings. Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 2d6 Con. The save DC is Constitution-based.
News: Latest Comments
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"Very well, let's eat here. Hopefully the storm will subside in a few hours. If it hasn't we can get rooms then." Avan pays for a common meal and asks if he can buy rations here as well. 3sp removed. He then starts asking the inn's patrons if they know of a cheap way to sail to Ginoye Reef setting off tonight or tomorrow.
Charisma(+2 already added): 17, 11, Nat20
Out of Character:: I noticed before that I didn't have starting rations so my previous receipt of fish was wrong, I'll just change that to a paltry sum of money and say it counts towards my starting money.
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