Dungeons and Dragons Tendriculos 3.5 PBP RPG

Fri, 21st July, 2017 - 2:39 am GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Tendriculos

Tendriculos

Huge Plant

Hit Dice:

9d8+54 (94 hp)

Initiative:

-1

Speed:

20 ft. (4 squares)

Armor Class:

16 (-2 size, -1 Dex, +9 natural), touch 7, flat-footed 16

Base Attack/Grapple:

+6/+23

Attack:

Bite +13 melee (2d8+9) and 2 tendrils +8 melee (1d6+4)

Full Attack:

Bite +13 melee (2d8+9) and 2 tendrils +8 melee (1d6+4)

Space/Reach:

15 ft./15 ft.

Special Attacks:

Improved grab, paralysis, swallow whole

Special Qualities:

Low-light vision, plant traits, regeneration 10

Saves:

Fort +12, Ref +2, Will +4

Abilities:

Str 28, Dex 9, Con 22, Int 3, Wis 8, Cha 3

Skills:

Hide +9, Listen +1, Move Silently +1, Spot +1

Feats:

Alertness, Iron Will, Power Attack, Stealthy

Environment:

Temperate forests

Organization:

Solitary

Challenge Rating:

6

Treasure:

1/10th coins; 50% goods; 50% items

Alignment:

Always neutral

Advancement:

10-16 HD (Huge); 17-27 HD (Gargantuan)

Level Adjustment:

-

A tendriculos can rear up to a height of 15 feet. It weighs about 3,500 pounds.

Animals and other plant creatures are unnerved by the presence of a tendriculos; they avoid it and any place it has been within the last 24 hours.

Combat

Prowling deep forests or waiting in vegetated areas (looking like nothing more than a small hillock), a tendriculos attacks savagely, showing no fear. It attempts to swallow as much flesh as it can, as quickly as it can.

Improved Grab (Ex): To use this ability, a tendriculos must hit a creature at least one size smaller than itself with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the opponent in the following round. A tendriculos can also use its improved grab ability on a tendril attack. If it wins the grapple check, it establishes a hold, picks up the opponent, and transfers it to the mouth as a free action, automatically dealing bite damage.

Swallow Whole/Paralysis (Ex): A tendriculos can try to swallow a grabbed opponent by making a successful grapple check. Once inside the plant's mass, the opponent must succeed on a DC 20 Fortitude save or be paralyzed for 3d6 rounds by the tendriculos's digestive juices, taking 2d6 points of acid damage per round. A new save is required each round inside the plant. The save DC is Constitution-based. A swallowed creature that avoids paralysis can climb out of the mass with a successful grapple check. This returns it to the plant's maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the tendriculos's interior (AC 14). Once the creature exits, the plant's regenerative capacity closes the hole; another swallowed opponent must cut its own way out. A Huge tendriculos's interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.

Regeneration (Ex): Bludgeoning weapons and acid deal normal damage to a tendriculos. A tendriculos that loses part of its body mass can regrow it in 1d6 minutes. Holding the severed portion against the mass enables it to reattach instantly.


Sponsor Ads:

Latest RPG Post

Out of Character: : Since we have a round without melee, time for the longbow…

In Character: :

Feeling Poljen ready himself for battle, Trammet flaps away and finds a perch from which to watch the coming fight. Poljen has taught the eagle to stay away from such danger, unless there is good reason for the animal to engage.

Poljen grins as the Ball of Fire detonates amidst the enemy. He feels the Battle Madness stirring in him, and for a moment considers resisting, until their foe is closer to hand. But then seeing several of them grow to be taller than himself, he gives in. His smile once more turns feral, his eyes glisten with anticipation and his breathing grows deeper. Seeing the dark dwarves getting up, he realizes he has a chance to shoot and quickly pulls out the fine bow Lia had gifted him. He lets fly a pair of arrows, then drops it and readies his sword and shield.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Tendriculos - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2017
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

RPG Info

Latest Game Topics

Video: Mad Weapon Skills

Highlights

Debate: Play By Post vs Table Top Rpgs: What are your thoughts about this Topic? By Abnninja 5.9 Days Ago
RPG Etiquette: Do you think there should be a standard, is there a standard? By Abnninja 6.4 Days Ago
What Kind Of RPG Experience Are You Looking For?: When you come here to role-play what are you expecting from the game? By Abnninja 6.5 Days Ago
Text RPG Character Creator: This custom program is the foundation of how all the RPGs function here. By JB 28th Jun, 2017 - 2:56pm
Players Waiting On Players Syndrome: As a Player you can take the initiative in a game, do not be shy. By LitRPG 19th Mar, 2017 - 10:39pm
Can One Player And A Game Master Carry A Game?: What are your thoughts about this Topic? By LitRPG 19th Mar, 2017 - 10:31pm
Looking For Committed Game Masters For JB's Boards: If you are a committed Game Master then you might like to share your skills! By JB 22nd Feb, 2017 - 11:45am
Text RPG Creator Character Switching: What are your thoughts about this Topic? By JB 14th Apr, 2016 - 11:47am
Over Reliance On The Game Master To Have Fun: The Game Master only creates the setting, you decide how to have fun in it! By Krusten 8th Apr, 2016 - 11:41pm
Dependable RPG Players: When you go to war do you want a fellow soldier or flaker on your side? By JB 6th Jan, 2016 - 10:10pm

Updated every: 59 minutes