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Skum |
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Medium Aberration (Aquatic) |
Hit Dice: |
2d8+2 (11 hp) |
Initiative: |
+1 |
Speed: |
20 ft. (4 squares), swim 40 ft. |
Armor Class: |
13 (+1 Dex, +2 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: |
+1/+5 |
Attack: |
Bite +5 melee (2d6+4) |
Full Attack: |
Bite +5 melee (2d6+4) and 2 claws +0 melee (1d4+2) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
Rake 1d6+2 |
Special Qualities: |
Darkvision 60 ft., amphibious |
Saves: |
Fort +1, Ref +1, Will +3 |
Abilities: |
Str 19, Dex 13, Con 13, Int 10, Wis 10, Cha 6 |
Skills: |
Hide +6*, Listen +7*, Move Silently +6, Spot +7*, Swim +12 |
Feats: |
Alertness |
Environment: |
Underground |
Organization: |
Brood (2-5) or pack (6-15) |
Challenge Rating: |
2 |
Treasure: |
None |
Alignment: |
Usually lawful evil |
Advancement: |
3-4 HD (Medium); 5-6 HD (Large) |
Level Adjustment: |
+3 |
A skum is about the same height and weight as a human. Skum speak Aquan. Rake (Ex): Attack bonus +0 melee, damage 1d6+2. A skum also gains two rake attacks when it attacks while swimming. Skills: *Skum have a +4 racial bonus on Hide, Listen, and Spot checks underwater. A skum has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
News: Latest Comments
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Asthelion, who was shaken awake by his eager partner at the inn, has begun to think that this is what Avan has been waiting for, excitement. After all, fishing all day every day sounds like it would get rather monotonous after a while. Still night had fallen and the rogue appreciates sleep as much as the next guy. Untying his bedroll from his backpack, the assassin notices that Avan seems to have some somewhat unprepared as far as sleeping arrangements.
"Probably forgot it in his eagerness to be off", mutters Asthelion to nobody in particular.
Opening his pack, Asthelion reaches in and pulls out a blanket. He then walks over to Avan and draped the blanket over his sleeping form. The rogue then walks back to his equipment and lays out his bedroll so that he can sleep. There's truly no comparison to falling asleep to the sound of the peaceful water after a storm.
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