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Phantom Fungus |
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Medium Plant |
Hit Dice: |
2d8+6 (15 hp) |
Initiative: |
+0 |
Speed: |
20 ft. (4 squares) |
Armor Class: |
14 (+4 natural), touch 10, flat-footed 14 |
Base Attack/Grapple: |
+1/+3 |
Attack: |
Bite +3 melee (1d6+3) |
Full Attack: |
Bite +3 melee (1d6+3) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
- |
Special Qualities: |
Low-light vision, plant traits, greater invisibility |
Saves: |
Fort +6, Ref +0, Will +0 |
Abilities: |
Str 14, Dex 10, Con 16, Int 2, Wis 11, Cha 9 |
Skills: |
Listen +4, Move Silently +6, Spot +4 |
Feats: |
Alertness |
Environment: |
Underground |
Organization: |
Solitary |
Challenge Rating: |
3 |
Treasure: |
None |
Alignment: |
Always neutral |
Advancement: |
3-4 HD (Medium); 5-6 HD (Large) |
Level Adjustment: |
- |
This creature looks like a brown and greenish-brown mass with a cluster of nodules atop the main mass, though it is visible only when dead. A cluster of nodules atop the main mass serve as sensory organs. The creature feeds and attacks with a gaping maw lined with rows of teeth. Four stumpy legs support the creature and allow it to move about. This ambulatory fungus is naturally invisible, making it a feared predator among subterranean inhabitants. A phantom fungus usually roams quietly, hunting for prey. It attacks lone individuals almost anywhere, but when tackling groups it prefers an open space where it has a better chance .
News: Latest Comments
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And the winner is...
All votes are finally in and here is the tally:
LDS_forever II
Thomaslee I
Krusten I
Since this ended at five pages instead of 10 only 5 points will be awarded to LDS_forever.
Scenario Closed
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