Dungeons and Dragons Merfolk 3.5 PBP RPG

Fri, 21st July, 2017 - 2:32 am GMT
Home WoM D&D Pathfinder Gwynedd RoK +

Check Out: Ruler of Kings II Text RPG Solo Play by Post
D&D Basics Races Classes Skills Feats Combat Equipment Adventuring Spells Psionics Monsters Divine Sitemap Create Character Other RPGs

Merfolk

Merfolk, 1st-Level Warrior

Medium Humanoid (Aquatic)

Hit Dice:

1d8+2 (6 hp)

Initiative:

+1

Speed:

5 ft. (1 square), swim 50 ft.

Armor Class:

13 (+1 Dex, +2 leather), touch 11, flat-footed 12

Base Attack/Grapple:

+1/+2

Attack:

Trident +2 melee (1d8+1) or heavy crossbow +2 ranged (1d10/19-20)

Full Attack:

Trident +2 melee (1d8+1) or heavy crossbow +2 ranged (1d10/19-20)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Amphibious, low-light vision

Saves:

Fort +4, Ref +1, Will -1

Abilities:

Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 10

Skills:

Listen +3, Spot +3, Swim +9

Feats:

Alertness

Environment:

Temperate aquatic

Organization:

Company (2-4), patrol (11-20 plus 2 3rd-level lieutenants and 1 leader of 3rd-6th level), or band (30-60 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 10 porpoises)

Challenge Rating:

1/2

Treasure:

Standard

Alignment:

Usually neutral

Advancement:

By character class

Level Adjustment:

+1

A merfolk is about 8 feet long from the top of the head to the end of the tail, and weighs about 400 pounds.

Merfolk speak Common and Aquan.

Most merfolk encountered outside their home are warriors; the information in the statistics block is for one of 1st level.

Combat

Merfolk favor heavy crossbows of shell and coral that fire bolts fashioned from blowfish spines, with an underwater range increment of 30 feet. Merfolk often barrage their enemies before closing, when they resort to tridents.

Amphibious (Ex): Merfolk can breathe both air and water, although they rarely travel more than a few feet from the water's edge.

Skills: A merfolk has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

The merfolk warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.

Merfolk Characters

A merfolk's favored class is bard.


Sponsor Ads:

Latest RPG Post

Lia starts to walk back with Fay to see what is wrong. Before she can she hears the crashing sound and the cries of " Run, run. " Hearing what the enemies are she smiles. " Run from these… I think not. " She walks to Velon and calls on Sune to form a link with him granting him protection. She has her hand on his shoulder as the spell is cast. " Velon, the link is set. We are linked together now. May Sune keep you safe. " She draws her wand up now. " Light, did someone say we needed light. I've been wanting to try this out. " She has a big grin on her face. Lia raises the wand up over the shoulders of the front line and will summon lightning when the duergar are lining up to enter the doorway.

Specific Action: Lia will cast warding bond on Velon as the enemy is approaching. She will then cast level 3 lightning bolt as they are massing at the doorway. Lia will try to find the biggest concentration of duergar to hit with the 5 foot wide bolt.

See Similar Topics


Top

NOTE: In the case of D&D, Wizards holds the copyright for its material. The versions most Players in our Community tend to use Dungeons & Dragons 2-3.5 although others may use higher versions.


Share:


Search via our Community for:

Dungeons and Dragons Merfolk - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2017
Disclaimer  |  Privacy  |  Report Errors / Contact  |  Credits

Register/Login via:

Decide now: Free Text RPG Start ROK II

Current Leaders

KNtoran

Noukril (14)
Hunter

Hunter (14)
Chynacat

Melodie (11)
Krusten

Krusten (10)
Thomaslee

Jonathon (9)
Wizard

Merlin (9)


Video: See

Video: FAQ

Aspiring Leaders

Goldendawn / Aaroni (9)
Thaosx / Dazrin (8)
Txtrpg / Zork (2)
Usabookworm / Bonifacius (5)
Anronrosby / Kronar (5)
Kyrroeth / Emma (4)

Ready To Rule?

Are you here yet or still hiding? Come out of your cave and become a Ruler... a Ruler of Kings.

RPG Highlights

Melodramatic Role-Play Gamers: What are your reviews for this Topic? By Abnninja 6.3 Days Ago
Text RPG Creator Pre-rolled Characters: What are your reviews for this Topic? By LitRPG 19th Mar, 2017 - 10:45pm
Maps & Mapping For Role-Playing Games: What are your reviews for this Topic? By LitRPG 19th Mar, 2017 - 10:33pm
Game Master's Schedule Or Stop Waiting On Slow Players Guide: What are your reviews for this Topic? By LitRPG 19th Mar, 2017 - 8:26pm
Managing Intelligent Monsters In Role-Playing Games: What are your reviews for this Topic? By LitRPG 19th Mar, 2017 - 8:21pm
Right Amount Of Role-Players: What are your reviews for this Topic? By LitRPG 19th Mar, 2017 - 8:17pm
Game Masters That Cannot Follow Posting Rules: What are your reviews for this Topic? By JB 16th Mar, 2017 - 10:47pm
Game Master's Nag Player Button: What are your reviews for this Topic? By Txtrpg 27th Nov, 2016 - 2:10pm
Game Master's Rules & Policies Thread: What are your reviews for this Topic? By Txtrpg 26th Jan, 2016 - 12:54pm
Game Masters Looking For RPG Play By Post Players: What are your reviews for this Topic? By Hunter 21st Nov, 2015 - 5:50pm