Dungeons and Dragons Hobgoblin 3.5 PBP RPG

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Hobgoblin

Hobgoblin, 1st-Level Warrior

Medium Humanoid (Goblinoid)

Hit Dice:

1d8+2 (6 hp)

Initiative:

+1

Speed:

30 ft. (6 squares)

Armor Class:

15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14

Base Attack/Grapple:

+1/+2

Attack:

Longsword +2 melee (1d8+1/19-20) or javelin +2 ranged (1d6+1)

Full Attack:

Longsword +2 melee (1d8+1/19-20) or javelin +2 ranged (1d6+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Darkvision 60 ft.

Saves:

Fort +4, Ref +1, Will -1

Abilities:

Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8

Skills:

Hide +3, Listen +2, Move Silently +3, Spot +2

Feats:

Alertness

Environment:

Warm hills

Organization:

Gang (4-9), band (10-100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24), or tribe (30-300 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, 2-4 dire wolves, and 1-4 ogres or 1-2 trolls)

Challenge Rating:

1/2

Treasure:

Standard

Alignment:

Usually lawful evil

Advancement:

By character class

Level Adjustment:

+1

Hobgoblins are larger cousins of goblins. Hobgoblins' hair color ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin. Large males have blue or red noses. Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Their weaponry is kept polished and in good repair. Hobgoblins speak Goblin and Common. Most hobgoblins encountered outside their homes are warriors; the information in the statistics block is for one of 1st level.

Combat

These creatures have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate elves and attack them first, in preference to other opponents.

Skills: Hobgoblins have a +4 racial bonus on Move Silently checks.

The hobgoblin warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.

Hobgoblin Characters

Hobgoblin characters possess the following racial traits.

  • +2 Dexterity, +2 Constitution.

-A hobgoblin's base land speed is 30 feet.

  • Darkvision out to 60 feet.

  • +4 racial bonus on Move Silently checks.

  • Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Dwarven, Infernal, Giant, Orc.

  • Favored Class: Fighter.

  • Level adjustment +1.


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Velon gives Lia a look of understanding and confidence over his shoulder as she touches him, letting it linger for an extra second if she keeps the eye contact, and then gives Fay a nod as he joins the line and sings his song. He'll unleash another firebolt at the leading dwarf before readying himself for the charge of these giants.

Out of Character: I think Poppo is shorting himself firebolt damage. It becomes 2d10 at fifth level.

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