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Bodak |
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Medium Undead (Extraplanar) |
Hit Dice: |
9d12 (58 hp) |
Initiative: |
+6 |
Speed: |
20 ft. (4 squares) |
Armor Class: |
20 (+2 Dex, +8 natural), touch 12, flat-footed 18 |
Base Attack/Grapple: |
+4/+5 |
Attack: |
Slam +6 melee (1d8+1) |
Full Attack: |
Slam +6 melee (1d8+1) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
Death gaze |
Special Qualities: |
Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, acid resistance 10, fire resistance 10, undead traits, vulnerability to sunlight |
Saves: |
Fort +3, Ref +5, Will +7 |
Abilities: |
Str 13, Dex 15, Con -, Int 6, Wis 12, Cha 12 |
Skills: |
Listen +11, Move Silently +10, Spot +11 |
Feats: |
Alertness, Dodge, Improved Initiative, Weapon Focus (slam) |
Environment: |
A chaotic evil-aligned plane |
Organization: |
Solitary or gang (2-4) |
Challenge Rating: |
8 |
Treasure: |
None |
Alignment: |
Always chaotic evil |
Advancement: |
10-13 HD (Medium); 14-27 HD (Large) |
Level Adjustment: |
- |
Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil. A bodak retains fleeting memories of its past life and can speak Common (or some other humanoid language). Death Gaze (Su): Death, range 30 feet, Fortitude DC 15 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based. Vulnerability to Sunlight (Ex): Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.
News: Latest Comments
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Lady Godiva wonders about the name and Neihao's sudden need to rush off, perhaps he is hiding something and wanted to go away before more was divulged but she says nothing and looks around the tavern observing the people within.
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