Dungeons and Dragons Bodak 3.5 PBP RPG

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Bodak

Bodak

Medium Undead (Extraplanar)

Hit Dice:

9d12 (58 hp)

Initiative:

+6

Speed:

20 ft. (4 squares)

Armor Class:

20 (+2 Dex, +8 natural), touch 12, flat-footed 18

Base Attack/Grapple:

+4/+5

Attack:

Slam +6 melee (1d8+1)

Full Attack:

Slam +6 melee (1d8+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

Death gaze

Special Qualities:

Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, acid resistance 10, fire resistance 10, undead traits, vulnerability to sunlight

Saves:

Fort +3, Ref +5, Will +7

Abilities:

Str 13, Dex 15, Con -, Int 6, Wis 12, Cha 12

Skills:

Listen +11, Move Silently +10, Spot +11

Feats:

Alertness, Dodge, Improved Initiative, Weapon Focus (slam)

Environment:

A chaotic evil-aligned plane

Organization:

Solitary or gang (2-4)

Challenge Rating:

8

Treasure:

None

Alignment:

Always chaotic evil

Advancement:

10-13 HD (Medium); 14-27 HD (Large)

Level Adjustment:

-

Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil.

A bodak retains fleeting memories of its past life and can speak Common (or some other humanoid language).

Combat

Death Gaze (Su): Death, range 30 feet, Fortitude DC 15 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based.

Vulnerability to Sunlight (Ex): Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.


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Out of Character: Well, since we only roll initiative once for a whole battle that could cover two rounds worth of speech. One prior to the move to the door and one while and after the move. Of course, if you're saying Fay talks too much… Velon will have to learn to live with it. Fay is a bard after all. It's almost like they're in a magical realm… wink.gif.

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Dungeons and Dragons Bodak - D&D 3.5 PBP RPG Coded by: BGID®  |  ALL RIGHTS RESERVED Copyright © 2004-2017
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